Tyranny (2016)

Obsidian Entertainment, Paradox Interactive

Main
20
hours
Main + Extra
35
hours
Platinum
57
hours

Experience a story-driven RPG where your choices mean all the difference in the world.

About the story

You are a Fatebinder, the judge and executioner of Kyros’ law, acting under the watchful eye of the Overlords Archon of Justice, Tunon the Adjudicator. Your words shape the lives of thousands. Will you use that power to bring justice and inspire loyalty? Or will you bring fear and cruelty to the beaten people of the Tiers?

Platforms

Linux Mac PC

Genres

Adventure Real Time Strategy (RTS) Role-playing (RPG) Strategy

Themes

Action Fantasy Open world

Languages: English and 5 more

Interface Audio Subtitles
English
French
German
Spanish (Spain)
Polish
Russian

Media

Critic Reviews

games(TM)

By games™ Team
80

It seems the Classic RPG is here to stay

28 Jan, 2017 Read full review

GameGrin

By Borja Vilar Martos
85

An enthralling world with 'meaningful choices' is surely ahead of you, but for such a short game in this genre, the story stumbles and trips in its consistency and its appeal. On top of that, for a fantasy world, there's not much variety in enemies or creatures, so it can be a bit of a disappointment in that regard.

25 Jan, 2017 Read full review

MonsterVine

By Diego Escala
60

There’s a frustratingly good idea in Tyranny, but you’ll have to push your way through an unstimulating plot and mediocre combat to find it.

20 Jan, 2017 Read full review

Niche Gamer

By Carl Batchelor
70

That being said, if you enjoy a well-written book that happens to have a few dungeons and some evenly-leveled combat thrown in every ten minutes or so, you really can’t go wrong with Obsidian’s wordy magnum opus. Just get a good pair of reading glasses first.

17 Jan, 2017 Read full review

TheSixthAxis

By Steve C
70

Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.

06 Jan, 2017 Read full review

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