Star Control: Origins (2018)

Stardock

Main
12
hours
Main + Extra
30
hours
Platinum
30
hours

The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.

Platforms

PC

Genres

Adventure Indie Role-playing (RPG) Simulator Strategy

Themes

Action Science fiction

Languages: English and 9 more

Interface Audio Subtitles
English
French
German
Chinese (Simplified)
Norwegian
Spanish (Spain)
Portuguese (Brazil)
Finnish
Italian
Russian

Critic Reviews

Niche Gamer

By Brandon Orselli

90

I can't recommend Star Control: Origins enough, and while there were some minor performance issues here and there, the game is such an enjoyable and unadulterated love letter to science fiction. If you're looking for a fun and rewarding story-driven space-adventure game, look no further.

06 Oct, 2018
Gaming Nexus

By Rob Larkin

80

Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.

30 Sep, 2018
GameCloud

By Nick Ballantyne

0

Star Control: Origins fails to capture the magic from its source material. The gameplay is dull, shallow and technically flawed, and it’s not like the story is super engaging either. There’s the occasional small-scale encounter that works well, but these alone aren’t enough to warrant a recommendation. I told one of my friends this afternoon to avoid buying the game, so “not recommended” seems about right. Hell, the fact I stopped playing after only 6 hours should give you an idea of how quickly this game loses its appeal. It’s a shame because I know how good space games can be, it’s just that this one didn’t quite cut it. One day, man, we’ll have a No Man’s Sky that doesn’t suck…

28 Sep, 2018
PC Gamer

By Ian Birnbaum

60

An empty galaxy and endless grinding mar clever writing and engaging combat.

28 Sep, 2018
Destructoid

By Joel Peterson

90

Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary. Stardock did an extraordinary job reviving a long-dead series, and I am excited to see how the game is updated going forward, and what potential there could be in further expanding its wonderful universe.

25 Sep, 2018

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