The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.
Platforms
PCGenres
Adventure Indie Role-playing (RPG) Simulator StrategyThemes
Action Science fictionLanguages: English and 9 more
Interface | Audio | Subtitles | |
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English | |||
French | |||
German | |||
Chinese (Simplified) | |||
Norwegian | |||
Spanish (Spain) | |||
Portuguese (Brazil) | |||
Finnish | |||
Italian | |||
Russian |
Critic Reviews
By Brandon Orselli
I can't recommend Star Control: Origins enough, and while there were some minor performance issues here and there, the game is such an enjoyable and unadulterated love letter to science fiction. If you're looking for a fun and rewarding story-driven space-adventure game, look no further.
- 06 Oct, 2018
By Rob Larkin
Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.
- 30 Sep, 2018
By Nick Ballantyne
Star Control: Origins fails to capture the magic from its source material. The gameplay is dull, shallow and technically flawed, and it’s not like the story is super engaging either. There’s the occasional small-scale encounter that works well, but these alone aren’t enough to warrant a recommendation. I told one of my friends this afternoon to avoid buying the game, so “not recommended” seems about right. Hell, the fact I stopped playing after only 6 hours should give you an idea of how quickly this game loses its appeal. It’s a shame because I know how good space games can be, it’s just that this one didn’t quite cut it. One day, man, we’ll have a No Man’s Sky that doesn’t suck…
- 28 Sep, 2018
By Ian Birnbaum
An empty galaxy and endless grinding mar clever writing and engaging combat.
- 28 Sep, 2018
By Joel Peterson
Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary. Stardock did an extraordinary job reviving a long-dead series, and I am excited to see how the game is updated going forward, and what potential there could be in further expanding its wonderful universe.
- 25 Sep, 2018