Masters of Anima (2018)

Focus Entertainment, Passtech Games

Main
5
hours
Main + Extra
7
hours
Platinum
10
hours

Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr's dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians to become a true Master of Anima.

Platforms

Switch PC PS4 XONE

Genres

Adventure Real Time Strategy (RTS) Role-playing (RPG) Simulator Strategy

Themes

Action Fantasy

Languages: English and 6 more

Interface Audio Subtitles
English
German
Spanish (Spain)
Russian
Chinese (Simplified)
French
Italian

Media

Critic Reviews

Cubed3

By Michael Keener
70

Masters of Anima is a great indie title that could have been incredible had it had some more work put in the story to break it away from cliché fantasy stories seen so often.

06 Aug, 2018 Read full review

Worth Playing

By Andreas Salmen
70

Masters of Anima mostly succeeds in implementing an inherently troubled concept: a strategy title on a console. It provides some frustrating and subpar moments, but it always comes up ahead with a fun, demanding, and good blend of gameplay styles to pull you through its 10-hour campaign. You'll want to see it through to the last fiercely fought battle.

06 Jul, 2018 Read full review

Gameblog

By Angel Davila
70

Masters of Anima will satisfy strategy lovers, but beware : the difficulty is badly balanced, and progressing through the game is quite a challenge.

21 May, 2018 Read full review

RPGamer

By Charalampos Papdimitriou
60

This isn’t a game that will be talked about for years to come, but it’s a worthwhile experience.

19 May, 2018 Read full review

Chalgyr's Game Room

By Lauren Wilson
70

In hindsight, it might have been easier, or at least less frustrating, to play Masters of Anima on PC, given the accuracy benefits of a mouse and keyboard. If the learning curve hadn’t been so steep, I think we would have enjoyed the challenge that so many other titles lack. If nothing else, we definitely would have progressed further in the game. This is not necessarily a reflection of the quality of the game, but rather it could be related to our familiarity with a controller because Pierre-Yves barely broke a sweat when he played.

16 May, 2018 Read full review

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