Thymesia is a grueling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
About the story
Times were dark, the plague and copious other diseases swept through the world. Countries exhausted method after method to try and rid their land of disease, but to no avail. One kingdom, however, found success in wielding the power of alchemy to produce antibodies. The kingdom used the antibodies to strengthen their soldiers by making them immune to disease and enhancing their natural abilities. It wasn’t before long that the kingdom became known as the most powerful in the world. Decades later, an attempt was made to try and neutralize the use of alchemy in the kingdom, but it had detrimental consequences and all the kingdoms’ soldiers mutated into horrifying monsters. The kingdom was in chaos and monsters roamed the kingdom destroying anything in their path. It’s now up to Corvus to find out what happened, but he has lost his memory. The truth can only be pieced together from his memories which he’ll have to recover while trying to hack and slash his way through a world infested with monsters.
Platforms
PC PS5 Series X|SGenres
Adventure Hack and slash/Beat 'em up Role-playing (RPG)Themes
Action Fantasy
Languages: English and 10 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| German | |||
| English | |||
| English (UK) | |||
| French | |||
| Spanish (Spain) | |||
| Italian | |||
| Korean | |||
| Japanese | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Russian |
Media
Critic Reviews
Cubed3
By AthanasiosThymesia is a nice diversion - something that can keep you occupied until the next great soulsborne game gets released. That is its curse. It's a good game, with fast and enjoyable action, but lacks the immersive story and atmosphere, as well as the quality of level design and combat finesse that is expected from such titles.
Niche Gamer
By Jonathan WhiteIn the end, the thing I love the most about Thymesia is that it doesn’t try to be anything more than what it is. It doesn’t ask you to spend more time than you should have to in order to fully complete it, while being just long enough to not only leave you wanting more but carefully not overstaying its welcome. It’s not a perfect game by any means, but this is a terrific first attempt from a new developer, and I’m going to be watching OverBorder Studio to see what they’ve got coming down the pipeline next.
Enternity.gr
By Konstantinos KalkanisOnly Soulsborn fans will have the patience to deal with it until the end.
SECTOR.sk
By Oto SchultzPlague infested Thymesia is a moody soulslike title, filled with only the most aggressive of moves and relentlessly badass playstyle. If you master the quick pace of sword slashes, parries, claw attacks and dodge without panic in your fingers, you won't be able to take a break from the satisfaction every successful duel gives you. Occasionally the game stumbles, but the epidemic atmosphere, badass protagonist and most importantly the visceral combat, will suck you back in right away!
Entertainium
By Callum RakestrawAs more and more games take inspiration from the Souls games and play with those mechanics, I hope more consider taking Thymesia‘s tack of seeing what removing a fundamental aspect has. The Souls-like designation is more than just mechanics at this point, I think, and seeing more games challenge what genre entails is something I’d like to see. Thymesia‘s choice to remove stamina is odd on its face, but the results speak for themselves.