Welcome to the world of Random, a dark kingdom where every citizen’s future is determined by the roll of a dice. Will you be defeated by your fate or embrace chaos and learn to make it work in your favor? Embark on a journey with Even and her sidekick Dicey to play the odds and break the curse of Random.
About the story
Once upon a time, in the kingdom of Random, there lived a mad Queen who controlled a mysterious black dice. By her decree, every child of Random would be given the honor of rolling the dice on their twelfth birthday to determine which realm of the kingdom they belonged to, thereby deciding their fate for all eternity. Roll a one and the child would be sent to Onecroft, destined to live a life of struggle. Roll a three and land in Threedom, a chaotic realm destroyed by civil war. Roll a six, and they would live a life of luxury in the Queen’s dark palace. Or so it was told…
Platforms
Switch PC PS4 PS5 XONE Series X|SGenres
Adventure Indie Role-playing (RPG)Themes
Action Fantasy
Languages: English and 5 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| French | |||
| German | |||
| Italian | |||
| Japanese | |||
| Spanish (Spain) |
Media
Critic Reviews
Marooners' Rock
By Matt KowalskiThe game features strong narratives, interesting characters, and a great mix of voice acting and soundtracks. Each story told or scene felt unique and can drum up a variety of emotions. At times, we would just stop to listen to the music rather than progressing through the game. Lost in Random is a fun game to play through but falls short of becoming a must-have. Players can easily get 12 hours of gameplay out of Lost in Random so it is easily worth its $29.99 retail price for fans of dark fairy tales. For those who are not, then waiting for it to go on sale or join EA Play is a wise choice.
Worth Playing
By Andreas SalmenLost in Random is a magical experience in several areas. The story, presentation, and world are a joy to experience from start to finish, with a few minor exceptions. On the other hand, the combat is initially refreshing but is hindered by the length of encounters and a lack of depth in its mechanics, so later encounters feel like a frustrating chore. It's a fun action-adventure in short bursts, and Lost in Random deserves much more attention than it has received.
GameGrin
By Artura DawnLost in Random performs expertly on its gameplay and graphics, but falls very short when it comes to its little effort in the dialogue aspect. It's also a shame to see how little polish the ending received.
One More Game
By Vincent TernidaGiven a chance, Lost in Random is one of the delightful surprises this year, providing a fresh take on an action-adventure combat system by combining it with a deck-building mechanic. It fits with the thematic arc of the story while adding a decent collectible mechanic in the game that efficiently streamlines its main gameplay loop. This results in a tight 12-hour adventure that gives you enough story, gameplay, and extras for a complete experience that respects your time and money.
Impulsegamer
By Sean WarhurstLost in Random wears its visual influences on its sleeve and is more than worth a look for those who are fans of that kind of aesthetic alone. The story grabs you immediately and maintains a steady drip-feeding of excitement throughout its playtime and the game is just overall a refined and lovingly crafted adventure that will appeal to even those who are generally turned off by "card battle" games, as the content and gameplay here goes much deeper than that.