Somerville is a science fiction adventure game that follows a family separated in the aftermath of a large-scale catastrophe involving extraterrestrial forces. The story focuses on the personal impact of the invasion as the protagonist searches for a way to reunite with their loved ones. Players navigate a rural environment, solving environmental challenges and uncovering details about the events affecting Earth.
Platforms
PC PS4 PS5 XONE Series X|SGenres
Adventure PuzzleThemes
Science fiction
Languages: English (UK) and 23 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English (UK) | |||
| Portuguese (Brazil) | |||
| German | |||
| English | |||
| French | |||
| Italian | |||
| Korean | |||
| Japanese | |||
| Chinese (Simplified) | |||
| Spanish (Spain) | |||
| Polish | |||
| Chinese (Traditional) | |||
| Portuguese (Portugal) | |||
| Arabic | |||
| Czech | |||
| Danish | |||
| Dutch | |||
| Hungarian | |||
| Norwegian | |||
| Russian | |||
| Swedish | |||
| Turkish | |||
| Finnish | |||
| Ukrainian |
Media
Critic Reviews
Niche Gamer
By Fingal BelmontPlayers are left to decipher the path to these endings with little to no guidance from the game itself. This lack of direction will lead players to seek guides to uncover these elusive alternate endings. Even when armed with the knowledge of what actions to take, the solutions often lack coherence and may fail to provide players with a satisfying understanding of the game’s narrative twists and turns.
PlayStation Universe
By Tony ColtonSomerville has some enthralling set pieces backed by some stellar sound design. While its narrative may be too much for some to decipher, its nuanced way of conveying emotion and drawing the player into the mystery is really excellently pulled off. Grab a headset and enjoy this experience to its fullest.
Digital Chumps
By Ben SheeneIn Somerville's attempt to differentiate from Limbo and Inside, player's are left with a moody, wordless story lacking technical finesse and head-scratching puzzles that define the genre's best.
Push Square
By Simon FitzgeraldAlthough Somerville has some standout features, gorgeously peaceful environments, and atmospheric, silent storytelling, they're somewhat dulled by its terrible controls, awful performance, and lack of exposition. Being restricted to walking pace and the path forward often unclear, you frequently end up walking into invisible barriers. There are huge drops in frame rate throughout, especially when loading new areas, and the lack of names and backstories for the family you're playing leaves you frustrated with little to no attachment to them and their eventual outcomes. If you’re looking for a short, touching title to tide you over until the next big release, this may be worth a look, but with all its issues, it's better off left alone in the dark.
Worth Playing
By Cody MedellinSomerville is a game where both the new and old ideas don't work in the game's favor. The platforming is nonexistent, while the puzzles are hampered by either a lack of creativity, an uncooperative physics system, or a combination of both. The use of 3D produces situations where your objectives can become obscured due to the camera angle and distance. The shock and awe one would expect from the game's pedigree is greatly dampened, and the wordless story doesn't do much to carry a narrative that seems pedestrian and doesn't care about its characters. Some will still find fun in the various situations, and the runtime is brisk enough if everything works in your favor. If you are still interested in Somerville, wait for a sale before checking it out.