Late Shift is a high stakes FMV crime thriller. After being forced into the robbery of a lucrative auction house, mathematics student Matt is left proving his innocence in the brutal London heist. Your choices will have consequences from the very start, right through to the very end. One small decision could change the entire outcome in a choose-your-own-adventure style gameplay that can lead to one of seven conclusions.
Platforms
iOS Mac Switch PC PS4 PS5 XONEGenres
Adventure IndieThemes
Action Mystery Thriller
Languages: English and 20 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Russian | |||
| Spanish (Spain) | |||
| German | |||
| Ukrainian | |||
| Italian | |||
| French | |||
| Czech | |||
| Korean | |||
| Turkish | |||
| Japanese | |||
| Chinese (Traditional) | |||
| Chinese (Simplified) | |||
| Hungarian | |||
| Danish | |||
| Arabic | |||
| Polish | |||
| Portuguese (Brazil) | |||
| English (UK) | |||
| Hebrew | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Kinglink Reviews
By Frank ReeseAn interesting idea, but not a very good game. I enjoyed watching it for an hour but replaying it became very frustrating. Bandersnatch did a similar idea and doesn’t require a direct purchase price.
Cubed3
By Nikola SuprakThe concept behind Late Shift is not necessarily a bad one, but if you're going to design a game around an interactive story, it is crucial the story is actually well done. This isn't the case here, sadly.
FNintendo
By Nuno NêvedaLate Shift brings back the interactive movie genre, based on the use of the Full Motion Video, to the current age with all the technical advancements that it brings in terms of visual improvements. However and while the actors' interpretations are competent and there are plenty of choices, they end up having less of an impact on the plot that it would be legitimate to expect and the game's own level of interactivity feels very narrow.
Nintendojo
By Marc DeschampsLate Shift is the latest example of just how far the FMV genre has come since the days of the Sega CD: the production values are insanely impressive, the narrative is interesting and the acting is strong.
Nintendo Insider
By Daniel LipscombeOf course, should you choose to only play once, then the game’s 90-minute length may leave you worrying about value for money. Treat it like a cinema ticket, though and honestly, it’s worth every penny. It’s fun, it’s interesting and when played in handheld it feels like a whole new genre has opened up like a vein of precious metal.