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Human: Fall Flat (2016)

505 Games, Curve Digital, Lab42 Games, No Brakes Games

Main
6
hours
Main + Extra
12
hours
Platinum
24
hours

Human: Fall Flat is an open-ended physics based puzzle game in which you take control of builder Bob helping him resolve the mysteries behind his recurring dreams of falling. Your goal is to escape those dreams full of puzzles, dangers and surprises using everything you find in the levels. The world of Bob dreams is built on his daily experiences, hopes, fears and memories interweaved in a net so sticky and hard to escape. All this mess is actually a carefully crafted work of… wait! You are the one to find it out! Bob is a human. Just a human. No hero. Zero superpowers. Period.

Platforms

Android Stadia iOS Linux Mac Switch PC PS4 PS5 XONE Series X|S

Genres

Adventure Indie Platform Puzzle Simulator

Themes

Action Comedy Sandbox

Critic Reviews

Duuro Magazine
By Krist Duro
80

The transformation to VR hasn't just improved Human: Fall Flat - it's revealed what the game was always meant to be.

13 Nov, 2024
Goomba Stomp
By Marty Allen
80

There’s no denying that Human Fall Flat has charm, and the developer should be commended for crafting a good time in an unexpected setting and style – there’s really nothing else quite like it.

08 Apr, 2018
Nexus
By Garth Kaestner
75

Developer No Brakes have created a physics puzzler that requires patience, timing and an appreciation for the development process of games in general.

04 Feb, 2018
FNintendo
By António Branquinho
50

Human: Fall Flat is a platformer with puzzle elements but mostly, this is a game that stands out for its frustrating mechanics - which is not a negative element by itself, as the game's main component is based on trying to get the main character to overcome objects under an unusual physics engine. There is some fun to it but it feels the game relies way too much on this characteristic.

10 Jan, 2018
Cubed3
By Ofisil
30

Human: Fall Flat on Nintendo Switch is neither good if labelled as a purposely "bad" game, nor as a physics puzzler. Why? It is purely because the controls make things more aggravating than hilarious, and, secondly, due to how uninspiring the puzzles themselves are. That's why.

06 Jan, 2018

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