Human: Fall Flat is a physics-based puzzle platformer where players control a customizable wobbly human character named Bob. Using intentionally clumsy arm controls for grabbing, climbing, and interacting with objects, players navigate open-ended levels that each contain multiple solutions to their puzzles. The game supports up to eight players in online or LAN multiplayer. Originally created by a solo Lithuanian developer as a prototype for a motion-sensing camera before transitioning to traditional controls, the game became a major commercial success partly through streaming popularity.
Platforms
Android Stadia iOS Linux Mac Switch PC PS4 PS5 XONE Series X|S Nintendo Switch 2Genres
Adventure Indie Platform Puzzle SimulatorThemes
Action Comedy Sandbox
Languages: English and 15 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Thai | |||
| Turkish | |||
| Ukrainian | |||
| Chinese (Traditional) | |||
| Japanese | |||
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| Korean | |||
| Russian | |||
| Chinese (Simplified) | |||
| German | |||
| English | |||
| Spanish (Spain) | |||
| Italian | |||
| Polish | |||
| Portuguese (Portugal) | |||
| Portuguese (Brazil) |
Media
Critic Reviews
Duuro Magazine
By Krist DuroThe transformation to VR hasn't just improved Human: Fall Flat - it's revealed what the game was always meant to be.
Goomba Stomp
By Marty AllenThere’s no denying that Human Fall Flat has charm, and the developer should be commended for crafting a good time in an unexpected setting and style – there’s really nothing else quite like it.
Nexus
By Garth KaestnerDeveloper No Brakes have created a physics puzzler that requires patience, timing and an appreciation for the development process of games in general.
FNintendo
By António BranquinhoHuman: Fall Flat is a platformer with puzzle elements but mostly, this is a game that stands out for its frustrating mechanics - which is not a negative element by itself, as the game's main component is based on trying to get the main character to overcome objects under an unusual physics engine. There is some fun to it but it feels the game relies way too much on this characteristic.
Cubed3
By OfisilHuman: Fall Flat on Nintendo Switch is neither good if labelled as a purposely "bad" game, nor as a physics puzzler. Why? It is purely because the controls make things more aggravating than hilarious, and, secondly, due to how uninspiring the puzzles themselves are. That's why.