- Main
- 4
- hours
- Main + Extra
- 5
- hours
- Platinum
- 5
- hours
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
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Critic Reviews
Nevertheless, even four years later, Semblance is a really good time, and the world-shaping gimmick is a whole ton of fun to mess around with. I only just wish it hadn’t taken me this long to finally get to shaping this delightful experience.
Unique puzzle platformer with some great ideas. Just without certain story and adequate ending.
Semblance is a different type of puzzle/platformer that brings something new to the table. I had a lot of fun playing the game on Nintendo Switch on my TV and on the console's screen, finding the right way to bend platforms to do my will as I grabbed all spheres in my path. The game can be completed in around four hours or so, but your mileage may vary depending on your experience with games in the genre.
The puzzles involve a host of mechanics, slowly introduced over the course of the game, mainly centering around terrain being reshaped, much like Play-Doh. The character’s dash ability allows the player to mold the environment to a certain extent in a bid to access previously inaccessible areas.
A slight but smart adventure it's hard not to be charmed by.