A story-driven hybrid between RPG and deck-building roguelikes. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Platforms
PC XONE Series X|SGenres
Card & Board Game Indie Role-playing (RPG) Strategy Turn-based strategy (TBS)Themes
Action Fantasy
Languages: English and 7 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| French | |||
| Polish | |||
| Russian | |||
| German | |||
| Chinese (Simplified) | |||
| Spanish (Spain) | |||
| English (UK) |
Media
Critic Reviews
XboxEra
By Jesse NorrisIf you enjoy deckbuilding roguelikes, and the thought of one with a competent and voiced story excites you then this is the game for you. Available on both console and PC with Game Pass there is no excuse to not at least try it. While it may not reach the highs of others in the genre tactically during its combat it makes up for it with its competency in everything else. So, pick up your Wyrdcandle, traverse the mists on the broken Isle, and start cleaning up that kook Merlin’s mess in the Mists of Avalon.
RPG Fan
By Brian MackenzieAll in all, this title is an uneven experience. The story is more substantial than most roguelites but is hampered by the randomly determined pacing. A few classes are a blast to play, while others feel too weak at high difficulties without good luck. For the first 20 hours or so, you are regularly getting new story content and new upgrades, and it’s easy to sink hours into Tainted Grail: Conquest. I just wish it kept up the pace all the way to the end of the story.
RPGamer
ByIt is rare to see a game so fully embrace the type of game it wants to be, as the roguelite nature symbolizes the growth of the protagonist to fully understand their surroundings.
Game Rant
By Anthony PuleoTainted Grail: Conquest is a great game with a gripping setting, enjoyable rogue-lite mechanics, and engaging deckbuilding gameplay.
DarkZero
By Ian HowarthIt feels great to always be working towards several upgrades at once – there's never a playthrough that doesn't reward you with at least a little something.