Seven: The Days Long Gone is an open-world, isometric role-playing game, in which you play as Teriel, a master thief sent on a mission that will shake the foundations of the Vetrall Empire. Free roam across the vibrant prison island of Peh, and choose whether to help or exploit its many citizens. If there’s one place that Master Thief Teriel avoids at all costs, it’s the prison island of Peh. But when a daring heist takes an unexpected turn, Teriel finds himself shackled on an airship bound for the infamous island. To make matters worse, the daemon inside his head makes it very clear that the thief will never leave unless he does exactly what he’s told. In Seven: The Days Long Gone you play as Teriel. You must use all of your cunning and clandestine skills to escape a web of deceit and betrayal, and ultimately survive Peh.
Platforms
PCGenres
Adventure Indie Role-playing (RPG)Themes
Action Fantasy Sandbox Science fiction Stealth
Languages: English and 10 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Italian | |||
| Czech | |||
| Chinese (Simplified) | |||
| English | |||
| Portuguese (Brazil) | |||
| French | |||
| German | |||
| Polish | |||
| Russian | |||
| Spanish (Spain) | |||
| Japanese |
Media
Critic Reviews
RPG Fan
By Rob RoganSeven combines parkour, stealth, and larceny with an intriguing setting to create an incredibly enjoyable isometric RPG experience that's slightly dampened by perpetual glitches.
CGMagazine
By Lane MartinSeven: The Days Long Gone does a few things very well, but none of them involve the mechanics or gameplay at all.
GameGrin
By Kayla HillOverall the game is very polished, although the many mechanics can be a detriment as they make the game feel convoluted. Most mechanics need to be experimented with in order to be able to learn how to use them efficiently, meaning a lot of time needs to be invested in Seven. The story is interesting enough to lead the player however the characters themselves fall a little flat, making it difficult to care about them. Playing Seven: The Days Long Gone feels more like a workout than a relaxing session of gaming but there is a good game here, the player just needs to work for it.
Chalgyr's Game Room
By Pierre-Yves LanthierSome jobs are just too crazy to attempt but what kind of thief would you be though if you didn't jump on the chance for even more notoriety? Teriel is one of these thieves and while the job itself was pulled off without a hitch, something didn't quite go according to plan. Now stuck with a spirit being inside of his mechanical retina he's got a whole new set of problems to deal with.
VGProfessional
By Mazen AbdallahSEVEN: The Days Long Gone is a great title hampered by some poor design decisions. However, its greatness still shines through, and if you’re willing to be a little patient, it offers a really solid isometric adventure that’ll offer you a ton of different ways to carry out goals.