Pitfall! (1982)

Activision, Beck-Tech, Digiplay, Firebird Software, Home Entertainment Suppliers Pty Ltd, JAMDAT Mobile, Krome Studios, Microsoft Game Studios, Polyvox, Pony Canyon

Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes while avoiding obstacles and hazards.

About the story

The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles. Harry may jump over or otherwise avoid these obstacles by climbing, running, or swinging on vines. Treasure includes gold and silver bars, diamond rings, and bags of money. Under the jungle there is a tunnel which Harry can access through ladders found at various points. Travelling though the tunnel moves forward three screens at a time, which is necessary in order to collect all the treasures within the time limit. However, the tunnels are filled with dead-ends blocked by brick walls, forcing the player to return to the surface at one of the ladders, and try to find a way around again, thus wasting time. The tunnels also contain scorpions, which can harm Harry.

Platforms

Atari2600 Atari5200 Atari8bit colecovision C64 intellivision Mobile MSX PC Win Phone X360

Genres

Adventure Platform

Themes

Action

Websites

3

Languages: English and 5 more

Interface Audio Subtitles
German
English
Portuguese (Brazil)
Spanish (Mexico)
Thai
English (UK)

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