to a T is a 3D narrative adventure game developed by Keita Takahashi and the uvula team, with a strong focus on character, interaction, story and exploration. Play as a teenager (Teen), with a unique posture just trying to live a normal life in a small coastal town. Explore the town along with the help of Teen’s loyal dog and loving mother. While going to school and contending with bullies, Teen discovers a new ability granted to them by their extraordinary posture, and they start to uncover more about their mysterious lineage.
Platforms
PC PS5 XONE Series X|S Nintendo Switch 2Genres
Adventure Indie Puzzle
Languages: English and 14 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Portuguese (Portugal) | |||
| Chinese (Traditional) | |||
| French | |||
| Italian | |||
| German | |||
| Spanish (Spain) | |||
| Japanese | |||
| Korean | |||
| Portuguese (Brazil) | |||
| Chinese (Simplified) | |||
| Polish | |||
| Russian | |||
| Spanish (Mexico) | |||
| Turkish |
Media
Critic Reviews
Qualbert.com
By Rio RobayoOverall, even though the game falters a bit in its execution, I can’t help but be in love with its vision. With the state of the world, it’s always nice to engage with art that preaches positivity, optimism, and embracing what makes us different.
TechStomper
By Stuart CullenTo a T is a relaxed and tactile game that oozes charm and whimsy but, ultimately, it won't be for everyone.
Cubed3
By Stuart LawrenceTo a T is a mixed bag. It’s a nice little cosy game that doesn’t ask a lot of the player, but it has control issues that take away from the fun. The story is okay and, depending on your sense of humour, you may even find it funny, but at the same time, it can be a bit too simple and hard to judge who it is designed for. At the very least, you will remember the opening theme, even if the game itself isn’t in perfect shape.
PlayStation Universe
By Joe Richardsto a T has one of the most earnest cores of any game that I think I've ever played. It's positive, it's cozy and does a damn good job in trying to situate us in the position of a disabled person without revelling in the misery of its own characters. At the same time, I feel like to a T maybe goes a bit too far into the weird and whacky to be a truly grounded exploration of the subject matter. Which is sad, because I really did enjoy myself for the most part.
TheSixthAxis
By Miguel MoranTo a T is a cute game about acceptance and community, but it doesn't do enough to keep it's concept fresh or engaging for the duration of the game, and there's a major lack of enjoyable gameplay to pair with it.