To a T (2025)

Annapurna Interactive, uvula

Main
6
hours
Main + Extra
7
hours
Platinum
17
hours

to a T is a 3D narrative adventure game developed by Keita Takahashi and the uvula team, with a strong focus on character, interaction, story and exploration. Play as a teenager (Teen), with a unique posture just trying to live a normal life in a small coastal town. Explore the town along with the help of Teen’s loyal dog and loving mother. While going to school and contending with bullies, Teen discovers a new ability granted to them by their extraordinary posture, and they start to uncover more about their mysterious lineage.

Platforms

PC PS5 XONE Series X|S Nintendo Switch 2

Genres

Adventure Indie Puzzle

Languages: English and 14 more

Interface Audio Subtitles
English
Portuguese (Portugal)
Chinese (Traditional)
French
Italian
German
Spanish (Spain)
Japanese
Korean
Portuguese (Brazil)
Chinese (Simplified)
Polish
Russian
Spanish (Mexico)
Turkish

Media

Critic Reviews

Qualbert.com

By Rio Robayo
80

Overall, even though the game falters a bit in its execution, I can’t help but be in love with its vision. With the state of the world, it’s always nice to engage with art that preaches positivity, optimism, and embracing what makes us different.

16 Sep, 2025 Read full review

TechStomper

By Stuart Cullen
60

To a T is a relaxed and tactile game that oozes charm and whimsy but, ultimately, it won't be for everyone.

14 Jul, 2025 Read full review

Cubed3

By Stuart Lawrence
60

To a T is a mixed bag. It’s a nice little cosy game that doesn’t ask a lot of the player, but it has control issues that take away from the fun. The story is okay and, depending on your sense of humour, you may even find it funny, but at the same time, it can be a bit too simple and hard to judge who it is designed for. At the very least, you will remember the opening theme, even if the game itself isn’t in perfect shape.

09 Jul, 2025 Read full review

PlayStation Universe

By Joe Richards
75

to a T has one of the most earnest cores of any game that I think I've ever played. It's positive, it's cozy and does a damn good job in trying to situate us in the position of a disabled person without revelling in the misery of its own characters. At the same time, I feel like to a T maybe goes a bit too far into the weird and whacky to be a truly grounded exploration of the subject matter. Which is sad, because I really did enjoy myself for the most part.

17 Jun, 2025 Read full review

TheSixthAxis

By Miguel Moran
50

To a T is a cute game about acceptance and community, but it doesn't do enough to keep it's concept fresh or engaging for the duration of the game, and there's a major lack of enjoyable gameplay to pair with it.

11 Jun, 2025 Read full review

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