I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse about exploring the afterlife.
About the story
Morris Lupton is the recently-deceased museum curator of the tiny island of Shelmerston who is reunited with the ghost of his dog Sparky, only to discover that a disaster is about to destroy his beloved island. Together, they must uncover Shelmerston’s ancient mysteries, prevent the island’s volcano from erupting, and save the place they call home. Morris and Sparky must unearth a number of Shelmerston's lost and scattered ghosts. To find them, the duo must visit the places they spent time in, dive inside the memories of the people who knew them best, and learn the stories of their lives. To help with their mission, Morris uses his newfound power that allows him to peer inside objects and people to reveal their contents and memories, like a supernatural X-Ray!
Platforms
Mac Switch PC PS4 PS5 XONE Series X|SGenres
Adventure Indie PuzzleThemes
Mystery
Languages: Spanish (Spain) and 14 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Italian | |||
| Spanish (Spain) | |||
| German | |||
| English | |||
| French | |||
| Japanese | |||
| Korean | |||
| Polish | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Turkish | |||
| Spanish (Mexico) | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Saving Content
By Evan RoweI Am Dead takes pains to emphasize that death is not the end for anybody, so much as a transition into something else. It’s a comforting sentiment and a refreshing take on the grisly finality the death is normally viewed with in games. While it’s far from the first story-driven game to examine the concepts of our own mortality, I Am Dead‘s approach to exploring what it means to have lived and died is both quaint and uplifting, and it makes staring death in the face a surprisingly pleasant affair.
VGChartz
By Lee MehrAlthough buoyed by pleasant presentation and a warm atmosphere, I Am Dead's lackluster main puzzles make this a more reserved recommendation.
PlayStation LifeStyle
By Rebecca SmithI Am Dead is a hidden object game where players can get as much or as little out of it as they wish. Those following the story will find a short but simple game, perhaps too simple for some. The secondary objectives add more to do but seem like a compromise to keep adventure veterans entertained seeing as they carry very little reward. Away from the gameplay, I Am Dead dances around the raw emotions of death but deals with its impacts in a pleasant way. All living things must come to an end but memories can live on and have an impact on the future. Whether this game will be remembered in the future remains to be seen.
COGconnected
By Michael ChowOverall, I Am Dead is still the solid title it was when it was first released on the PC and Nintendo Switch. While it’s short and the gameplay loop does get repetitive, the overall narrative, aesthetics, and audio turn Shelmerston into a beautiful location. Whether it was the traditions of the island, the history of its residents, or simply the beautiful locations, Shelmerston was easily the highlight of my experience. While I Am Dead ultimately explores the afterlife, including memories of those who have passed, I could not help but place greater interest in the overall setting and its residents, both dead or alive.
Echo Boomer
By João CaneloI Am Dead explores the afterlife with an adventure filled with puzzles and exploration, which quickly falls into repetition with a lack of imagination, despite being a game with its heart in the right place.