Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
About the story
It happened. The Schools of Magic of the known world – driven by an insane power craving competition – finally pushed the big red button. We don’t really remember who did what exactly, but the effects were felt everywhere, instantly. A plain and definitive annihilation of 95% of living things in a joyful purple explosion of pure magic. Cities were crumbling, littered with oozing corpses. The air changed too. It became saturated with a more or less compact mist, the only thing that was left from the string of explosions caused by the madness of the mages. Of course, this mist, even if displaying nice and vivid colors, caused death. And sometimes worse. They say that the curious and the fool alike who lived in mist-infested areas came out of there transformed in bloodthirsty monstruosities. After the confusion, came the time of action. Most of the surviving beings succombed to a cosy insanity, blaming and killing each other. Others decided to fight until the very end. They naturally gathered in places where the mist was less thick and tried to keep some cities afloat. The survivors understood quite rapidly the infernal cycle which was now their daily routine. Days were quiet and peaceful. They could take time to organize themselves, heal their wounds and search the surroundings for anything useful. But the nights… The mist thickened and from their bowels unleashes hordes of mutated monsters, craving for blood and magic. So now they have to repel them, until dawn. Stand strong, at all costs. And above all, keep them from destroying our walls, last remnants of their glorious past. And protect those freaking mages. They say they have a plan.
Platforms
Switch PC PS4 PS5Genres
Indie Role-playing (RPG) Strategy Tactical Turn-based strategy (TBS)Themes
Action Fantasy Horror
Languages: English and 11 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Japanese | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| French | |||
| German | |||
| Portuguese (Portugal) | |||
| Russian | |||
| Spanish (Spain) | |||
| Korean | |||
| Portuguese (Brazil) | |||
| Ukrainian |
Media
Critic Reviews
Enternity.gr
By Konstantinos KalkanisLast Spell probably won't satisfy those who need a small and quick dose of action, since restarting is frequent, and often after (many) hours in a run
Pure Nintendo
By Jemma CassonThe Last Spell is a fun and complicated tactical RPG. The gameplay alternates between building components and turn-based fighting, providing plenty to do here. It's a lot to take in, especially initially, but there's plenty of fun (and horror) to be had.
INDIANTVCZ
By Jakub KadlusThe Last Spell is an excellent title for long evenings. It's frustrating in places, but it's also fair and can be rewarding. The great rock music and the pixelated graphics help make this one of the best indie efforts of the year, at least for now.
GideonsGaming
By Joseph PughThe overall nature of the gameplay led The Last Spell to become one of my favorite games of the year. It’s such a great spin on the genre. It feels fast-paced but retains every ounce of tactical goodness you would come to expect. The freeform nature of progressing my heroes and controlling them in battle is fantastic, and the entire game just oozes a good time.
IGN Italy
By Stefano CastelliAn interesting turn-based fantasy game with nice mechanics and a bit too-long sessions.