Smelter is a real time strategy-action platformer hybrid inspired by classic games of the 16-bit era. Players play as Eve, who teams up with the mysterious armor, Smelter, in her search for Adam. Expand Smelter’s fortifications throughout the various domains of the Rumbly Lands watched over by the Guardians and Watchers. Defend against onslaughts of enemies, discover lost ruins, meet new and eccentric characters and grow stronger before diving into pulse pounding, 2D side-scrolling action platformer levels. - Combines the methodical planning of real time strategy games with the energy of action platformers. - Bespoke handcrafted pixel art - Three different Elemental skill sets, each with their own unique movement, attack and defense skills you’ll need to fight monsters, traverse levels, and solve puzzles. - Three unique Domains with their own memorable stories, stages, side characters, enemies and bosses
About the story
After the destruction of the Garden, Eve finds herself in an unfamiliar world and her beloved Adam is nowhere to be found. On her search for Adam, she encounters Smelter, an unusually over-confident, winged creature with the powerful ability to “Flootipoo” with others, giving them incredible powers. Offering his apparently “invaluable” assistance, Smelter flootipoos with Eve and they depart on a journey to the treacherous Rumbly Lands to expand Smelter’s territory, allowing them to reach further into the various domains to find out what happened to her Adam, hoping to find him in one piece and find a way back home.
Platforms
Switch PC PS4 PS5 XONE Series X|SGenres
Adventure Arcade Indie Platform Simulator StrategyThemes
Action Comedy Fantasy
Languages: Spanish (Spain) and 8 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Spanish (Spain) | |||
| Spanish (Mexico) | |||
| English | |||
| French | |||
| German | |||
| Japanese | |||
| Korean | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) |
Media
Critic Reviews
Worth Playing
By Cody MedellinSmelter is an average title. The side-scrolling action is rather well done and, taken on its own, makes for a strong platformer. The strategy portions lack depth, and when combined with your overall weak state, it makes the experience a bit of a slog. The title is ambitious, and those willing to forgive the strategy portion should check it out.
Starbit
By André ReisSmelter bears the true marks of a tribute to the 16-bit era, and combines elements of both platforming action and real time strategy with a result that's nothing short of a dignified successor to its sources of inspiration. The interaction between the platforming and the strategy dimensions is very well implemented, and its exploration mechanics work like a charm. This is beyond doubt a work that's worth getting into.
NintendoWorldReport
By Jordan LoadesWith its eye-catching pixel art style and strong visual and tonal identity, Smelter really could have been the complete package. Unfortunately, uneven gameplay, a strange choice in upgrade paths and difficulty spikes that only led to frustration as opposed to the joy of a challenge left a sour taste in my mouth. Fans of the genre should still find a lot to love in this title, so long as it's approached with a heavy dose of patience.
Cubed3
By Eric AceThis game has the makings of something really great. The art and sprite work is outstanding. Wildly inconsistent difficulty jumps, frustratingly long bosses, fights, check point lengths and cheap deaths all ruin what absolutely would have been a title much higher rated. The majority of the experience is fun, with a good difficulty level, but inevitably there will be these randomly, absolutely killer, difficulty walls, which ruin how good it was going up to that point.
Gaming Nexus
By Russell ArcheySmelter is a game that's a mix of platforming and real-time strategy, though it's the platforming that shines more. The controls are tight and the challenge is pretty fair though it can ramp up quite a bit later on. Plus the Trials are a great way to test your skills and help unlock new abilities. The RTS segments aren't bad but they feel a little too simplified with no major consequences.