Shape of the World is an ephemeral first-person exploration game where the world grows around you in a procedurally populated environment. Exploration is about intentionally getting lost and the joy of being found again. Your presence is the driving force behind the evolving environment as you establish permanent monuments to mark your way. Without your presence, will the forest still come alive? Shape of the World builds on the ideas of experiential games like Proteus and Flower where points and combat don’t enter the equation. An evolving world that grows with each step and hints at distant landmarks encourages the player to explore. Shape of the World offers a unique unfolding experience for those seeking an alternative to quest-driven adventure games.
Platforms
Switch PC PS4 PS5 XONEGenres
Adventure Indie Music SimulatorThemes
Action Fantasy
Languages: Spanish (Spain) and 10 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| German | |||
| Japanese | |||
| Russian | |||
| Chinese (Simplified) | |||
| Spanish (Spain) | |||
| Korean | |||
| Portuguese (Brazil) | |||
| English | |||
| French | |||
| Italian | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Killa Penguin
By Jake AriasYes, you can interact with some of the animals in minor ways and use trees to give yourself a burst of forward momentum. Yes, you can throw seeds down to create trees. Yes, you can create bridges and wander around a handful of different biomes while the scenery grows around you. Without a goal driving you, however, this carries the same amount of weight as being lost in a supermarket.
Pixelophobia
By Łukasz AnkudoShape of the World is a strage game. It looks great, but it's still a walking simulator that lacks almost any gameplay features.
PS3Blog.net
By PS3Blog.netShape of the World is an interesting release that is almost more of an experience and not what you'd expect or are used to playing when you hear the word video game. Some of you might call this a walking simulator, which is not that far off, but the way the game is presented and how the music complements the experience, shifting as new shapes and colors come into play, makes this one a game you have to try.
The Game is a Lie
By Lucca CardosoI notice a lot of lost potential here, be it a potential to expand this lovely world, or a potential to add compelling gameplay elements. Shape of the World is, ultimately, a pretty shell: gorgeous on the outside, but hollow on the inside.
Sick Critic
By Samuel TaylorA weird title. It's not an overwhelmingly good walking simulator, it's not an outrageously bad exploration game, it's just... there.