The latest iteration of the classic tactical series is once again set during the fall of the Han Dynasty in ancient China; where battles take place in a boundary-free scramble for land. The game’s map showcases the territory captured and the thrill of expansion using a simplified color system – paying homage to the original Romance of The Three Kingdoms XIV, released on PC back in 1985. Everything from war to diplomatic affairs will be geared toward managing and gathering land as players attempt to spread their strategies at will across the vast China map.
Platforms
PC PS4Genres
Simulator Strategy Turn-based strategy (TBS)
Languages: English and 4 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Japanese | |||
| Korean |
Media
Critic Reviews
Cubed3
ByIt would not be fair to harp on a series for sticking to a formula that works; however Romance of Three Kingdoms XIV seems to eschew innovations in its own series for stagnant and cumbersome gameplay effectively for no reason other than to remain needlessly dated. While the improved focus on politics is certainly a positive which may elevate the title for some, it will likely hold little more than niche appeal for others who hold little interest in in the personal engagements of the Three Kingdoms period.
KeenGamer
By Ben JohnsonThe grand historical strategy of Romance of the Three Kingdoms has had a rocky history. At its best, it is a dramatic, frantic, and tense strategy game that can compete with the best. At its worst, it focuses on dull mechanics and banal world conquering. So, where does the fourteenth instalment sit? Grand strategy or dull micro-managing?
GameSkinny
By Ashley ShankleRomance of the Three Kingdoms 14 is accessible to casual players, but it sneakily removes the depth Rot3K veterans might expect.
GamePitt
By GamePittRomance of the Three Kingdoms XIV has very few faults, fundamentally it’s an incredibly polished game that has years of experience and a strong fan base attached to it. The flaws I found were all nitpicky and biased, which I hold against myself and not the game (as this was my first experience playing the franchise, having been a fan of similar titles for years). The historical accuracies, customisation, and freedom to achieve your goals in any way you see fit, creates replayability that’ll last for a while to come. I can always rely on the fact that in Romance of the Three Kingdoms XIV, where there’s a will, there’s a Wei.