Explore an uncharted world of forgotten alien tech & lore, while crafting your way to freedom and stopping the spread of the ooze, a tenacious galactic menace! Brought to you by Apogee, THE original indie publisher, famous for Wolfenstein, Duke Nukem, Rise of the Triad, Prey & Max Payne.
Platforms
Android iOS Linux Mac Switch PCGenres
Adventure Indie Platform PuzzleThemes
Action Survival
Languages: English and 10 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Danish | |||
| Dutch | |||
| Japanese | |||
| English | |||
| Italian | |||
| Spanish (Spain) | |||
| Portuguese (Portugal) | |||
| Polish | |||
| French | |||
| German | |||
| Russian |
Media
Critic Reviews
Enternity.gr
By Nikitas KavouklisResidual is ideal for those looking for a fast-paced survival game without complex mechanics.
Nintendo Link
By Chris ZResidual is not a bad game, and if you like resource collecting survival games, this one is fine. It just lacks any sort of exceptional or original aspect that would have me recommend it over anything similar.
KeenGamer
By Max FagandiniA crashed spaceship, an unknown planet, and a mysterious secret hiding beneath the surface: side-scrolling survival game Residual appears to have it all. But is it a hidden gem, or bogged down by its own inexplicable ooze?
LadiesGamers.com
By James LuffResidual is another winner from Orange Pixel. An intriguing survival exploration game that will keep you busy for long or short bursts of gaming. If you’re not a fan of the genre I’m not sure there is anything here to win you over. In a way, it’s fitting Apogee published this game as it kinda did bring back some of that nostalgia of that era in gaming. A game that doesn’t totally hold you by the hand, but the more you invest in it, the more you discover. What started as a stressful experience became one of wonder and intrigue. If that sounds good to you I highly recommend venturing to the stars with Residual.
Softpedia
By Cosmin VasileResidual has a good main idea, but I found that there’s too little around it to make the experience compelling in the long run. I liked the world and the exploration, but I was less impressed with the crafting or the puzzle design. I wished for a stronger narrative hook to give me a clear reason to get somewhere or mine minerals or find more vines.