Onimusha: Dawn of Dreams (2006)

Capcom, Capcom Production Studio 2

Main
18
hours
Main + Extra
22
hours
Platinum
28
hours

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism.

About the story

The plot is set in ancient Japan decades after the events of Onimusha 3: Demon Siege and focuses on Soki, a warrior who possesses Oni powers. Soki is on a quest to stop Hideyoshi Toyotomi, who has unified Japan in league with his demonic army of Genma, and he also joins forces with several allies who share the same goal.

Platforms

PS2

Genres

Adventure Hack and slash/Beat 'em up

Themes

Action Fantasy Historical

Media

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