One More Dungeon is a first person shooter roguelike with procedurally generated levels and pixel-art graphics. Being a nameless adventure seeker, you have to get to the final level of the dungeon and destroy the obelisks, which is being used by forces of Evil to invade the world. Use a melee weapon, magic staffs, and antique artefacts, to burst way through the hordes of enemies inhabiting a few game areas.
Platforms
Linux Mac Switch PC PS4 Vita XONEGenres
Indie Role-playing (RPG) ShooterThemes
Action Fantasy
Languages: English and 6 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Russian | |||
| German | |||
| Chinese (Simplified) | |||
| Japanese | |||
| Spanish (Spain) | |||
| French |
Media
Critic Reviews
SwitchRPG
By Ben ThompsonOne More Dungeon succeeds not by creating something brand-new, but rather from embracing older design concepts in a refreshing way.
Xbox Sector
By Nick Harrington-LewisIt's hard to criticise any part of One More Dungeon in any meaningful way. I would best describe it as competant in all areas. If you haven't scratched your rogue-like itch in a while then dive right in. Just don't expect too many surprises.
PS4Blog.net
By TraceyOne More Dungeon is a roguelike that offers a lot including bosses, secrets, decent loot, skills to upgrade and the many mutators that can be added.
Nintendo Insider
By Alex SeedhouseThere are achievements to hunt down and unlock which incentivises your time with the game, which have presumably been carried across from the Steam version. But, in speaking to the broader issue that I found with One More Dungeon, I never really felt entertained nor engaged by the experience. The idea to fuse old-school first-person shooter and roguelike genres is sound, but the developer perhaps needed more time and player feedback to refine their vision. As it stands, we’re left with a game that is packed with enough character but lacks an addictive enough gameplay loop to keep you hooked.
GamePitt
By Rob PittOne More Dungeon is an interesting take on the roguelike genre as it offers it in a first-person perspective and via a pixel-art style. The game itself allows you to customise the game to your own playstyle and increase the difficulty accordingly but the core mechanics don't pull you in and scream 'replay me' once you have achieved your platinum.