No Straight Roads (2020)

Fireshine Games, H2 Interactive Co., Ltd., Metronomik, Sold Out

Main
6
hours
Main + Extra
9
hours
Platinum
14
hours

Welcome to Vinyl City! Play with Mayday and Zuke for the Musical Revolution in this action adventure game created by Wan Hazmer, one of the lead game designer of FF XV and Daim Dziauddin, SFV's concept artist.

About the story

Hot-headed Mayday and cool-as-ice Zuke make up the indie rock duo Bunk Bed Junction. After their audition with the record label No Straight Roads (NSR) ends with the duo being unjustly rejected in favor of EDM, and the banning of rock across the music capital of the world, Vinyl City, the two, fed up with NSR's monopoly of music, stand up against the enterprise to bring rock back on top!

Platforms

Switch PC PS4 XONE

Genres

Adventure Hack and slash/Beat 'em up Music Role-playing (RPG)

Themes

Action Fantasy Open world

Languages: English and 12 more

Interface Audio Subtitles
Chinese (Simplified)
Chinese (Traditional)
English
French
German
Italian
Japanese
Polish
Korean
Portuguese (Brazil)
Russian
Spanish (Spain)
Portuguese (Portugal)

Media

Critic Reviews

Gaming Nexus

By Nathan Carter
70

No Straight Roads has fantastic visuals, a phenomenal soundtrack, and lovable characters. It's a shame that the rest of the game doesn't hold up as well but I didn't regret my time with the game and will be replaying the boss fights many more times thanks to the fantastic music.

09 Nov, 2020 Read full review

Pure Nintendo

By Trevor Gould
70

No Straight Roads often has a frustrating difficulty that stems more from developer choices and less from player skill, making for flawed fun. This rhythm brawler is best played as an in-sync duo or trio. But a slicker, more stylish toe-tapping passion product, you're not likely to find. I hope to see more of Bunk Bed Junction.

25 Oct, 2020 Read full review

oprainfall

By Leah McDonald
90

In the roughly 15 hours I spent with No Straight Roads, I got to experience a fun ride with a lot of things to say about the music industry, fan entitlement, the ways artists deal with both the positive and negative aspects of fame and creativity, and the messiness of trying to fix a broken system. In their quest to overthrow NSR and bring back rock, Mayday and Zuke also trod on those who genuinely enjoyed the EDM they were hearing, and were on their way to instating rock as the law of the land. Would that make them better than NSR, or just as bad? How much room do we allow for differing voices? When does one voice become so overwhelmingly strong – either through popularity, force, or a combination – that it silences others? And how do artists deal with balancing their personal creative wants with appeasing those who love their creations? When do the fans dictate the creativity rather than the artist? NSR has something to say about each of these – some more coherently than others – and even if I don’t agree with its conclusions in all cases, it sure made a for a fun argument along the way.

29 Sep, 2020 Read full review

Console Creatures

By Luke Williams
80

No Straight Roads is unquestionably original, full of heart and voice — even if that voice is somewhat disjointed at times — and yet, it still misses the beat in some sections.

28 Sep, 2020 Read full review

Player2.net.au

By Player2.net.au
67

No Straight Roads doesn't nail everything it attempts; its combat doesn't hold up against other musically-inspired games in recent years. However, this rock odyssey's bold and vibrant visual aesthetic in addition to a brilliantly dynamic soundtrack will make you want to stick it to the man.

24 Sep, 2020 Read full review

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