Max Payne 2: The Fall of Max Payne (2003)

Remedy Entertainment, Rockstar Games, Rockstar Vienna

Main
6
hours
Main + Extra
8
hours
Platinum
10
hours

Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.

About the story

In Max Payne 2, the player controls Max Payne, a former DEA agent for the NYPD and a fugitive framed for murder of his best friend and fellow cop Alex. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax, whom he met in the previous game, as they set out to resolve a conspiracy of death and betrayal, finding the Inner Circle in the center of it all.

Platforms

PC PS2 PS3 XBOX X360

Genres

Shooter

Themes

Action Thriller

Languages: English and 4 more

Interface Audio Subtitles
English
French
Spanish (Spain)
Italian
German

Media

Critic Reviews

Cubed3

By Athanasios
60

Lacking that unique, special vibe of Max Payne, and offering a dry tale of love that few will care about, this is truly 'The Fall of Max Payne.' In terms of gameplay it's slightly better, but it's still not enough. Long story short, what used to be a good-ish shooter with awesome presentation, is now just a good game, but one whose world and characters won't stay with you for long.

15 Jul, 2021 Read full review

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