Your choices will decide the fates of many in Fallen Legion Revenants! The world is covered in miasma, and the remnants of mankind have taken refuge in a floating castle ruled by a madman. Swap between manipulating events within Welkin Castle as the cunning Lucien and fighting off monsters in the wasteland below as the vengeful Rowena in this real-time action RPG.
Platforms
Switch PC PS4 PS5 XONE Series X|SGenres
Adventure Real Time Strategy (RTS) Role-playing (RPG) StrategyThemes
Action
Languages: English and 1 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Japanese | |||
| English |
Media
Critic Reviews
RPG Fan
By Audra BowlingFallen Legion: Rise to Glory / Fallen Legion Revenants is the definitive collection of two vexing-yet-solid action RPGs.
Movies Games and Tech
By Daniel WaiteFallen Legion: Revenants is an improvement on its predecessor. With slick swordplay, a more fulfilling narrative, and excellent settings, this is one sequel that'll impress you immediately.
XboxEra
By Genghis HusameddinThe combat system is solid and works well with the adventure-like sequences, even if their presentation isn’t the best. For fans of the previous game and those who like games with plenty of narrative avenues to take, I can easily recommend this game.
LadiesGamers.com
By James LuffFallen Legion Revenants has some great ideas but they don’t all come together as well as they should. The battle system is deep but not friendly to newcomers. The political talking sections were a good idea but just didn’t seem to compliment the experience. Overall, it’s an original concept with some flaws. Worth a look if you want to try something different from the norm. But for a third entry in a series, it seems it should be a bit more refined at this point.
VGamingNews
By Joseph WhitfieldIt’s just unfortunate that for every improvement Revenants has made, so comes a consequence which hinders it. Yes, battles now require more skill than button bashing, but the sheer amount of time spent slogging away hampered my enjoyment considerably. Driving the narrative by talking to people midway through battles is a welcome change but.it is instantly counteracted because a short window in which to make important plot decisions is simply not enough time. Too often you vote on a subject without having the full story, and the outcome isn’t what you would have aimed for.