Armikrog (2015)

Pencil Test Studios, Versus Evil

Main
3
hours
Main + Extra
4
hours
Platinum
5
hours

Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving.

Platforms

Linux Mac PC PS4 WiiU XONE

Genres

Adventure Indie Platform Point-and-click Puzzle Strategy

Themes

Comedy Kids Science fiction

Languages: English and 6 more

Interface Audio Subtitles
Russian
English
French
Italian
German
Spanish (Spain)
Polish

Media

Critic Reviews

Niche Gamer

By Fingal Belmont
60

Armikrog is a very short game, its price reflecting its brevity. However, the repeated puzzles are a regrettable misstep, and the spartan sound design woefully undercuts the impressive claymation visuals. The most impactful visuals are frontloaded, leaving no sense of narrative crescendo. Sadly, the game feels like it loses steam much too quickly.

11 Dec, 2023 Read full review

Cubed3

By Lex Firth
40

Armikrog is often too old-school for its own good, and it's impregnable for those who don't know the genre for all its faults. Those that manage to scratch the surface won't necessarily be rewarded for their efforts, either, with a paper-thin plot and characters that are just too hard to root for. The art style (and opening song) may be enticing, but sadly that's all that this retro-styled point-and-clicker has to offer.

28 Jun, 2017 Read full review

FNintendo

By Manuel Piçarra
60

Armikrog is a point & click game that features remarkable stop motion animation in a world made of clay and with a consistent level design. Despite these points in its favour, Armikrog could make a more extensive use of its characters and rely less on memorizing its puzzles by heart, something which the players will find themselves doing too often thanks to the lack of leads or hints in the game.

05 Dec, 2016 Read full review

Marooners' Rock

By Robert Workman
50

Cut-scenes, visuals and music aside, there's really not much game here, what with the somewhat average puzzle design and lacking rewards to keep on going. I'm happy that Tennapel and the team at Pencil Test were able to get back into the whole clay-mation business, but I can't help but think more could've been done with this.

04 Oct, 2016 Read full review

ZTGD

By Justin Celani
60

I was charmed from the start, and that never really changed as Armikrog has heart in its oddness, just the rest seems a bit squandered in its full potential. When I'd rather watch the game more than feel compelled to play it that poses a bit of a problem.

26 Sep, 2016 Read full review

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