"Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?"
About the story
Forget everything you know about first-person shooters: Void Bastards asks you to take charge, not just point your gun and fire. Your task is to lead the rag-tag Void Bastards out of the Sargasso Nebula. You make the decisions: where to go, what to do and who to fight. And then you must carry out that strategy in the face of strange and terrible enemies. On board derelict spaceships you’ll plan your mission, taking note of the ship layout, what hazards and enemies you might encounter and what terminals and other ship systems you can use to your advantage.. Move carefully through the dangerous ships, searching for supplies and manipulating control systems. React to what you find - will you detour to the generator to bring the power back online or will you fight your way into the security module to disable the ship’s defenses? Choose carefully when to fight, when to run and when just to be a bastard. Use your hard won supplies to improvise tools and weapons, from the distracting robo-kitty to the horribly unstable clusterflak. Navigate your tiny escape pod through the vast nebula. Flee from void whales and pirates, and politely avoid the hungry hermits. All the while you must keep scavenging for the food, fuel, and other resources that keep you alive. Void Bastards features a 12-15 hour campaign that you can complete with an endless supply of prisoners, each with their own unique traits. When one dies, another steps forward to carry on the fight. Don’t worry though, as any crafting progress you’ve made is retained from one to another.
Platforms
Mac Switch PC PS4 XONEGenres
Arcade Shooter StrategyThemes
Action Science fictionLanguages: English and 10 more
Interface | Audio | Subtitles | |
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English | |||
French | |||
German | |||
Spanish (Spain) | |||
Japanese | |||
Korean | |||
Portuguese (Brazil) | |||
Russian | |||
Chinese (Simplified) | |||
Spanish (Mexico) | |||
Portuguese (Portugal) |
Critic Reviews
By John-Paul Jones
An intricate and entertaining amalgam of BioShock, comic book visuals and roguelike design with hefty dose of dark comedy to boot, Void Bastards is one of the most refreshing shooters to come along in a good long while.
- 18 May, 2020
By Kai Powell
Void Bastards is a roguelite puzzle game that just happens to give you a gun and two cheese and onion sandwiches before sending you out to your doom. The beauty of Void Bastards is learning how to be more efficient without having to be more deadly.
- 15 May, 2020
By Evan Rowe
I’ve been a fan of Void Bastards since its initial release, and overall I feel the Switch port is largely successful, more so even if you’re playing in docked mode. There are some minor issues with the handheld presentation, but they’re mostly workable, and in the majority of cases shouldn’t prove too distracting from the overall experience. That said, you may find you have more trouble if you struggle with reading smaller text for any reason. Aside from that, it’s the same great game, with all the style, flair, and personality intact. It’s an excellent addition to the Switch’s growing catalog, and you’d do well to have it in your own library. I for one am happy to have a renewed excuse to start exploring the Sargasso Nebula all over again, and help a whole new crop of space prisoners work their way toward early release in some form or another.
- 14 May, 2020
By PJ O'Reilly
Void Bastards is a delightful roguelike romp through a wonderfully unique cel-shaded comic book world full of loud-mouthed enemies and smart-arsed robots.
- 14 May, 2020
By Daniel New
Aside from being called Spunky Mc-Fuckface on regular occasions, this is an excellent game. Void Bastards delivers a finely-tuned mix of action, planning, and strategy, and its bite-sized structure makes it perfect for short bursts of Switch gaming.
- 12 May, 2020