
From the studio that brought you the Blasphemous series comes The Stone of Madness: a real-time tactical stealth game set in an 18th-century Spanish Monastery. Located in the Pyrenees, this time-worn Jesuit monastery is home to a madhouse and an inquisitorial prison. Five prisoners - plagued by cruel punishment, madness, and despair - pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
About the story
The Stone of Madness is a hardcore real-time tactics and stealth game set in a Spanish madhouse in the late 18th century. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison. Five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness and despair, they will soon devise a plan to escape this place.
Platforms
Switch PC PS5 Series X|SGenres
Adventure Indie Puzzle Role-playing (RPG) Strategy TacticalThemes
Action Historical StealthLanguages: Spanish (Spain) and 8 more
Interface | Audio | Subtitles | |
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German | |||
Spanish (Spain) | |||
English | |||
French | |||
Chinese (Simplified) | |||
Chinese (Traditional) | |||
Japanese | |||
Korean | |||
Portuguese (Brazil) |








Critic Reviews
By Zachary Holmes
A visually stunning and mechanically intriguing stealth game, The Stone of Madness delivers a fresh take on the genre but struggles with technical shortcomings and accessibility.
- 29 Jan, 2025
By Saras Rajpal
The Stone of Madness is one of the most frustrating games I've ever played. Despite its beautiful art style, great characters, compelling narrative, and unique gameplay, the obtuse puzzles, absurd difficulty, lack of accessibility, and numerous technical glitches make this experience absolutely not worth it unless you want to feel as stressed and insane as the game's characters.
- 28 Jan, 2025
By Kevin Hofer
“The Stone of Madness” impresses with its intelligent gameplay and atmospheric visual presentation. Unfortunately, the controls are sometimes poorly thought out and caused me a lot of frustration. There are also bugs and glitches, as well as a sometimes confusing camera perspective. Too bad, with a little more fine-tuning “The Stone of Madness” could have been quite something.
- 28 Jan, 2025
By Eric Van Allen
The Stone of Madness has some excellent art and great moments of sneaking around. But what should have been a fairly replayable and interesting prison break ends up buckling under the weight of its technical problems. Progress-halting bugs, graphical issues, and finicky controls all turn otherwise-engaging sneaking missions into frustrating excursions. With some extra tuning, The Stone of Madness could be a refreshing take on tactical stealth. As-is, there are too many obstacles getting in the way of what’s good here.
- 28 Jan, 2025
By Justin Mercer
The Stone of Madness isn’t perfect by any means, but its successes readily outweigh its missteps. Its emphasis on real-time stealth and simultaneous control over three distinct characters at a time work to create some very hectic gameplay situations, naturally encouraging the player to learn and improve. Infusing this rewarding gameplay with a striking art style and a tinge of dark humor makes for a unique experience worth looking into, even if the controls can be clunky and the guards can be a little too good at catching up with you when you make a mistake.
- 28 Jan, 2025