Build a new home for your team of robots as they begin a new life for themselves on a distant planet where they can fulfil their ultimate dream: to be human.
About the story
You take control of a team of self-replicating robots built to simulate human civilisation. After escaping Earth, The Colonists are now free to roam the galaxy in search of a new home and construct their dream settlement.
Platforms
Linux Mac Switch PC PS4 XONEGenres
Indie Simulator StrategyThemes
Business Science fiction
Languages: Spanish (Spain) and 13 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Chinese (Simplified) | |||
| Italian | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Czech | |||
| Spanish (Spain) | |||
| Chinese (Traditional) | |||
| Japanese | |||
| English | |||
| French | |||
| German | |||
| Korean | |||
| Portuguese (Portugal) | |||
| English (UK) |
Media
Critic Reviews
Pure Nintendo
By D. CrowleyThe Colonists is a solid game with a less-than-solid feeling port. However, it still is good fun on Switch.
Impulsegamer
By Richard BanksThe Colonists is a charming sim with plenty of content to satisfy your pioneering dreams
SomosXbox
By Fiama PinedaThe Colonists is a fun colonization game with an endearing and cheerful graphic look, with immersive gameplay, although it can be too simple for more advanced players.
COGconnected
By Stephanie SungThe Colonists wasn’t perfect nor was it the most user-friendly, but the city-building objective of the game was met and a thoroughly enjoyable experience was presented to all types of players, making this an easy game to boot up for anyone looking to strategize in an environment that moves at a comfortable pace.
Digitally Downloaded
By Harvard L.As much as I loved my first few hours with The Colonists, it did, unfortunately, wear out its welcome after a while. The technology tree, while expansive, is also quite linear – most missions will have players eventually congregating towards the same end game resources. The different maps do provide some strategic depth, but even then the game is low on new ideas by the end of the thirteen missions. While a random-map option would have been nice, I’ve had all the enjoyment I think I’m ever going to get with this game. It’s great while it lasts, but I would have loved for the developers to further explore the idea of complex resource trees in a more open-ended way.