Stela is a cinematic, atmospheric platformer about a young woman witnessing the final days of a mysterious ancient world.
About the story
Overcome daunting challenges, treacherous terrain, and gargantuan beasts while traversing a decaying land. Manipulate the environment to solve elaborate puzzles and creep past dangerous creatures under cover of muted landscapes, all set to an original soundtrack. Survive sweeping environments including mysterious towns, haunting forests, and massive subterranean ruins brought to life in an atmospheric experience.
Platforms
iOS Switch PC XONEGenres
Adventure Indie Platform Puzzle
Languages: English and 15 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| French | |||
| Italian | |||
| German | |||
| Spanish (Spain) | |||
| Japanese | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Korean | |||
| Polish | |||
| Turkish | |||
| Arabic | |||
| Dutch | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Geeks Under Grace
By Andrea RacotiStela is an atmospheric platformer that offers solid puzzles and mechanics that will genuinely challenge the player, but may leave them wanting more than what is ultimately offered.
Hey Poor Player
By Mark DelanoStela is the sort of dark and moody platformer you’ll want to play after being saturated by colorful traps in Super Mario Maker 2. It does nothing new, and don’t expect to walk away from the experience with a new sense of profound realization. Nonetheless, you’ll enjoy the time you have with it, even if the ending is disappointing and the game requires a fair degree of trial and error.
KonsoliFIN
By Risto KarinkantaStela is a visually striking, atmospheric 2.5D platformer that closely follows in the footsteps of Playdead’s Limbo and Inside. Developed by SkyBox Labs, the game presents a wordless, cinematic journey through haunting landscapes filled with light puzzles and subtle threats. Players control a nameless woman on a mysterious pilgrimage, encountering environments like snow-covered death fields and burning forests. While its controls are serviceable rather than precise, the emphasis is clearly on mood, symbolism, and aesthetics over tight gameplay mechanics. Despite its heavy borrowing from Playdead’s formula, Stela stands as a beautiful and meditative experience in its own right.
NookGaming
By Adam CarrWhilst the story that surrounds Stella went over my head, the world it built combined with an outstanding soundtrack still managed to touch me in ways I didn't consent to.
Doublejump
By Zack GoutzoulasA beautiful atmosphere paired with a lacklustre narrative and light gameplay make Stela feel like a mixture of great ideas that never reaches its potential.