Skybolt Zack delivers a unique gaming experience - all the fun and excitement of an arcade platformer married with the feel of a Japanese rhythm game. Ditching the pixel perfect precision of traditional platformers, Skybolt Zack introduces new mechanics that are equally challenging but fresh and exciting. Players will have their dexterity and quick thinking tested in equal measure. Reacting to the enemies on screen, players must Dash and Rocket Punching and Charge Attack their way from enemy to enemy by colour matching the buttons on the gamepad to the enemies on screen before bouncing off of them to reach new heights. The higher the player climbs, the more difficult the game gets, but the more rewarding it becomes... Skybolt Zack is designed to prioritise gameplay above all else, featuring 48 frantic, colourful and challenging levels. The player is always in control of their success or failure, testing their fortitude with every failure and rewarding every success with intense euphoria!
Platforms
Switch PCGenres
Adventure Arcade Indie PlatformThemes
Action Science fiction
Languages: English and 7 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Portuguese (Brazil) | |||
| English | |||
| Italian | |||
| Spanish (Spain) | |||
| German | |||
| French | |||
| Japanese | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Worth Playing
By Cody MedellinSkybolt Zack is a gem of a game. The focus on speed and execution is well done, but the variety in levels and enemy designs ensures that the act doesn't get old. The various pathways do a great job of adding in some replay value, and the challenge modes give hardcore players something else to work with. Combined with a solid presentation, Skybolt Zack is one of those games that may be a pleasant surprise when compared to some of the bigger indie games in the field.
Video Chums
By A.J. MaciejewskiUnique and high quality indie games like Skybolt Zack don't come around often so if you enjoy 2D action games then give it a try.
TheSixthAxis
By Dominic LeightonIt’s definitely channelling Sonic, even beyond those homing attacks. From the opening’s lead guitar lick and the vibrant blue sky of the title screen, it feels like an homage to the Sega classics of old. The colourful and chunky art style, much like the recent Mechstermination Force, straddles the line between modernity and retro cool, and it’s a visual treat for fans.
Wccftech
By Chris WraySkybolt Zack is an action-packed, engaging but all-together a little too unforgiving action-platformer-rhythm-thing. Despite its unforgiving nature, It is a game that even the most useless of people (me) will have fun with and will offer a huge amount of replayability for those looking for a challenge due to the unique difficulty system. Looks, sounds and plays great, the first outing from Devs Must Die is one well worth giving a go.
Nintendo Life
By Jason BrownWith a polished, colourful visual style and an excellent, reactive soundtrack, Skybolt Zack is a game with a unique feel and rewarding gameplay for players who are up for the challenge. It can be brutally unforgiving, however – and, given the tight level design, the cost of making just one tiny mistake can often feel overly punitive. It's not for everyone, then, but for those players who do get their heads around Skybolt Zack's fast pace and colour-based mechanics, there's definitely enjoyment to be had here.