
Sable is a coming-of-age tale of discovery through exploration across a strikingly rendered open world desert. Go on a deeply personal journey across an alien planet while learning its history and discovering Sable’s place in the world.
About the story
Embark on a unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders. Explore the dunes on your hoverbike, scale monumental ruins and encounter other nomads as you unearth mysteries long forgotten and discover who she really is behind her mask. With its unique art style and original soundtrack by Japanese Breakfast, envelop yourself in Sable’s world and explore everything at your own pace. There is a lot in this world just waiting to be discovered. Do not be afraid. Take the leap.
Platforms
PC PS4 PS5 XONE Series X|SGenres
Adventure Indie Platform Puzzle Role-playing (RPG)Themes
Open world Science fictionLanguages: English and 6 more
Interface | Audio | Subtitles | |
---|---|---|---|
English | |||
German | |||
Portuguese (Brazil) | |||
Chinese (Simplified) | |||
French | |||
Spanish (Spain) | |||
Japanese |





Critic Reviews
By Lee Mehr
Sable's plethora of technical faults compels me to warn everyone about its current state on PS5, but I still sincerely hope you'll embark on The Gliding someday.
- 31 Dec, 2022
By Thumb Culture
I had a great time playing Sable and thoroughly enjoyed the game. The narrative and how it was told was delivered very well and helped me connect with Sable and the world. The story delivered from exploring and completing quests was both engaging and satisfying. I enjoyed the puzzle solving and travelling across Midden even if the hoverbike was a tad bumpy. I respected the cel-shaded design and Sable looked beautiful. However, textures and the environment looked low in detail and sometimes with parts of the landscape appearing through solid walls. The soundtrack and score of Sable were a big part of why I was so immersed in the game. Music coming from Japenese Breakfast especially at key scenes set the tone. Alongside environmental sounds and sometimes Sable herself, the game felt more engaging. With many hours of content and 57 trophies to win, you’ll have plenty to keep you busy. I am pleased to give Sable the Thumb Culture Gold Award. I’m excited to see what the Shedworks brings us next after their debut game! I hope you enjoyed my Sable review as much as I enjoyed playing it. If so I also reviewed Broken Pieces which you can check out right here.
- 12 Dec, 2022
By Neil Bolt
Shedworks has created a gorgeous throwback of an adventure game that settles the player in for a leisurely, minimalist voyage of self-discovery.
- 08 Dec, 2022
By Jenny Jones
Sadly, some of the joy of exploration is dampened by the stuttering framerate which frequently gets a bit choppy, especially when wandering through busier areas. You’re also likely to encounter bugs with things like merchants not having any stock for sale or your hoverbike disappearing. Reloading the game does seem to fix many issues, but these little niggles do begin to get irritating over time. It’s a shame as, apart from these issues, exploring Sable’s strange and mysterious land is an absolute delight.
- 05 Dec, 2022
By Joshua Thompson
Sable’s ability to make the player feel so involved in such a hands-off approach to its open world is one that should be celebrated. The gameplay is a little one-note and the framerate can buckle under pressure, but it’s a game full of intrigue and wonderment that captivates you immensely. Not to mention exceptional cel shaded visuals and a zen like soundtrack that makes Sable enrapturing to explore.
- 05 Dec, 2022