Resident Evil: Revelations 2 is the retail version of the episodic survival horror series that was originally released as four downloadable episodes. This physical version combines the entire story along with some extras, but not all the available DLC. The PC version did not receive a retail release, but the same content was bundled on Steam. The game comprises four episodes, each of which feature two separate stories. This sequel bears a stronger tone to the concept of survival horror than titles such as Resident Evil 5 and Resident Evil 6. Elements of ammunition management as well as stealth or sneaking come into play in the gameplay.
Platforms
Switch PC PS3 PS4 Vita X360 XONEGenres
Adventure ShooterThemes
Action Horror Survival
Languages: English and 12 more
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| English | |||
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| Polish | |||
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| Chinese (Simplified) | |||
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| Portuguese (Portugal) |
Media
Critic Reviews
Gaming Nexus
By Sean ColleliResident Evil Revelations Collection bundles two of the better entries in the long-running survival horror series. The first game is hit-or-miss but the sequel is legitimately great, and the added portability and motion controls make the Switch port the definitive versions of these two games.
Pure Nintendo
By Kaelyn DaughertyRevelations 2 is a great port for the Nintendo Switch. It looks good and the motion controls work really well. The game wasn't as scary as it could have been and I didn't like the recycling of enemies, but I enjoyed Raid Mode and being able to play with a friend.
Impulsegamer
By Sean WarhurstBesides the visually overhauled campaign, there's also a Raid mode where players can return to campaign levels that have been altered slightly and play through using different characters, allowing for online co-op. This mode also features an entirely new chunk of content dubbed Ghost Ship: Chaos, which may or may not be enough to entice players to return to the game once again.
Destructoid
By Chris MoyseDespite Resident Evil 7's critical and commercial success earlier this year, some fans took exception to its all-new stylistic approach to Capcom's juggernaut series, which they considered to be a betrayal of the survival horror's legendary roots. Simply put, they claimed the Southern Gothic, first-person horror title was "not a Resident Evil game".Drastic changes to long-running series almost always meet opposition. It's easy to forget today that some people didn't like Resident Evil 4's metamorphosis from the mechanics of even earlier entries, even though today it's considered one of the best games in the series. My (woefully drawn out) point is that sometimes, a series must adapt to survive, and, given my time with Resident Evil: Revelations, Capcom's recent overhaul of the franchise is a godsend.
New Game Network
By Ben ThomasResident Evil: Revelations 2 offers an interesting campaign in a unique format, cleverly promoting switching between four diverse characters.