Set 117 years after earth, The Red Solstice 2: Survivors is about the fight once everything has ended. Earth is destroyed but life still lingers and the player's goal is simple... Make it out alive and help humanity survive in this tactical top-down shooter for up to 6 players. Explore the infested Mars colony, fight the hordes of mutant creatures and contain the spreading Biomass.
Platforms
PCGenres
Adventure Indie Real Time Strategy (RTS) Role-playing (RPG) Simulator Strategy TacticalThemes
Action
Languages: English and 10 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Chinese (Simplified) | |||
| German | |||
| French | |||
| Russian | |||
| Italian | |||
| Spanish (Spain) | |||
| Korean | |||
| Portuguese (Brazil) | |||
| Chinese (Traditional) | |||
| Japanese |
Media
Critic Reviews
Softpedia
ByRed Solstice 2 is a game that requires at least another friend to deliver a decent experience. The strategic and tactical layers work, from a purely mechanical point of view, but everything is too focused on repetitive actions to keep the game fun when playing solo. The limited immersion does not help.
Cram-Gaming
By Jared BrickeyRed Solstice 2: Survivors is a good game, but one that needs work. I would love to see a Red Solstice 3 someday where Ironward leans even more heavily into squad equipment with refined resource management systems. At the end of the day, yes, that kind of just sounds like XCOM-but-a-shooter, but I can’t be the only person who thinks that’d be a good thing.
Geeks Under Grace
By Maurice PogueThe Red Solstice 2: Survivors has that B-tier charm for better and for worse.
Wccftech
By Chris WrayRed Solstice 2: Survivors is, at best, a slightly above-average game. For every fun aspect, such as the genuinely fun action-packed nature of the run-and-gun gameplay, there are downsides such as incredibly repetitive missions outside of the core campaign. However, you then find an excellent range of creatures and a good amount of character customisation, really boosting the game, for it to then be let down by the base and region-building feeling tacked on, and then the game is impacted by a fair few bugs. If you liked the first Red Solstice, and other similar shooters, you'll enjoy this, though arguably in shorter sessions or with other people online.
TheSixthAxis
By Nic ReubenAn ambitious RTS/Twin Stick hybrid with a lot of potential and some great moments, let down by technical issues, inconsistent flow, and a lack of tutorials. One to keep an eye on if the premise appeals, but not worth diving into straight away.