Use the radio to give commands to the soldiers on the battlefield. Keep track of the situation based on their voice reports only. Lead US platoons to clash with Vietcong in a realistic, innovative approach to the RTS genre. Make hard choices in a narrative driven experience, and face the outcome.
Platforms
iOS Linux Mac Switch PC PS4 XONEGenres
Indie Puzzle Real Time Strategy (RTS) Simulator StrategyThemes
Action Warfare
Languages: Spanish (Spain) and 7 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Chinese (Simplified) | |||
| German | |||
| Turkish | |||
| Spanish (Spain) | |||
| Polish | |||
| Russian | |||
| English | |||
| French |
Media
Critic Reviews
GameGrin
By Benedict DanielsI think this is a game that for those liking the overall concept and ideas will be very enjoyable. For anyone not interested in mentally keeping track of things and simply moving counters around on a map, not so much.
Screen Rant
By Rob GordonRadio Commander's commitment to a visual-free military strategy game is an interesting concept, but the execution leaves a fair bit to be desired.
The Games Machine
By Nicolò PaschettoRefreshing idea: you are asked to take control over your troops, but you have no direct control; developers want you to feel in the middle of the action, but they remove you from it. Brilliant on paper, but players remain prisoners of the limitation the game designers set for themselves, leaving us with shallow combat and unnecessarily too little feedback from what's going on in the battlefield.
Cultured Vultures
By Maxim Klose-IvanovRadio Commander is a solid role-playing crisis manager game set during a compelling historical event, with great concepts and an interesting communications mechanic. However, the game is brought down heavily by an identity crisis in its core game design and inherent tedium and repetition.