Prepare your decks and go on a pilgrimage through the wasteland! Nowhere Prophet is a unique single-player card game. Travel across randomly generated maps and lead your followers in deep tactical combat. Discover new cards and build your deck as you explore this strange, broken world.
Platforms
Linux Mac Switch PC PS4 XONEGenres
Adventure Arcade Card & Board Game Indie Puzzle Role-playing (RPG) Strategy Turn-based strategy (TBS)Themes
Science fiction
Languages: Spanish (Spain) and 5 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Chinese (Simplified) | |||
| French | |||
| Spanish (Spain) | |||
| English | |||
| German | |||
| Spanish (Mexico) |
Media
Critic Reviews
SelectButton
By Kevin MitchellNowhere Prophet is a single-player procedurally generated card battler with a brutal learning curve with critical decision making.
Nintendo Blast
By Raoni Mendes PinheiroNowhere Prophet is a large project by a small team that resulted in a different, innovative, intriguing and well-done job. There is no glaring flaw in what the game proposes, but there are undoubtedly points that could be better polished. Additionally, the genre itself, the large amount of text to read and rules to learn, the severe difficulty and the high learning curve make the game a niche game that will go unnoticed by many people. Fans of different card games and / or roguelikes, however, may like it a lot.
Nintendo Times
By Alex KnightGREAT - Nowhere Prophet brings deck building and a unique turn-based combat system into the roguelike genre complete with slick visuals, and accessible controls that add to the straightforward game mechanics. There’s a ton of strategy to be had with each run, and the risk/reward elements tied into the narrative driven choose-your-own-adventure choices make for an incredibly engaging experience with every start of a new game.
Video Chums
By A.J. MaciejewskiSurviving Nowhere Prophet's grueling world offers laidback gameplay but that is unfortunately undercut with some frustrating moments.
Digitally Downloaded
By Harvard L.If there’s anything to be learned from Nowhere Prophet, it’s that a successful rogue-lite is like intricately designed lightning in a bottle, and no amount of mechanics which look good on paper can recreate a truly well-planned experience.