The Orb is your fate. Morkredd is a tense, physics-based co-op puzzle game for one to two players combining skill-based puzzle-solving, a challenging balance of light and shadow, and a dark world full of secrets to unlock. The Orb Calls for Two: Morkredd is best played as a couch co-op experience. Heed the Orb’s call with a friend or prove your loyalty alone by mastering the unique dual-character controls. Your Path is the Orb: You are the Orb’s protector, and the Orb’s light is yours. Survive and master over 60 puzzles while avoiding the shadows caused by your partner and the environment. The Orb is Your Only Friend: An endless abyss of deadly shadows conceal dangers in this cold, dark world. Stay with the Orb if you want to stay alive. Gaze into the Orb: Discover ancient secrets about the Orb hidden in the darkness.
Platforms
PC XONE Series X|SGenres
Indie Puzzle
Languages: Spanish (Spain) and 14 more
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Media
Critic Reviews
Gaming Professors
By Pavol KuncaMorkredd is a cooperative puzzle game that is not too time consuming. You will be surprised by the mysteriousness of the environment, highlighted by nice graphics and atmospheric music. The story, controls, and price fall quite significantly short here, but the biggest misstep is the unpolished singleplayer.
Darkstation
By Lee MehrMorkredd's main mechanic succinctly reflects my own thoughts on it altogether. The glowing orb represents life: punctuating atmosphere, inspired visual design, and a motivating gimmick. But when you begin to step away, as you wander outside its glow, you encounter death: day-one DLC, technical problems, an atrocious finale, and more. These severe disparities, bright day and atramentous night, imply even genre fans will be ambivalent towards it.
Hardcore Gamer
By Jordan HelmNot the first game to focus so literally on the contrast between light and dark, Morkredd isn't brimming with aesthetic originality, but its puzzles make up for in plentiful amount.
XboxEra
By Harm0nicaIn conclusion, the game started strongly and is just the type of puzzle game that I really enjoy, the lack of story or purpose did let it down, but I could let that go as it was fun to play up until it hit horror mode and the final level ruined it for me. It really felt like two different games had been welded together at the last moment and totally spoilt my enjoyment of what had gone before. The game had a lot of promise at the start. Hopefully the next release from the developers will stick to the good ideas on display and lose the bad as they clearly have a lot of potential.
TheSixthAxis
ByMorkredd is an interesting experiment in the use of light and dark to solve puzzles. However, the constraints of all the shadowy deaths and the occasionally frustrating movement of the ball stops Morkredd from being a better game. Through the great artwork there are hints this could have been something more.