The first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns. Players will criss-cross the globe's most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin. When a young woman is brutally slain and a secret government agency decides to investigate, only Malachi Rector holds the key to unlocking this puzzle—a man whose destiny may not be his own to define.
About the story
The game tells the story of Malachi Rector, an antique dealer who travels the world hunting down artifacts. After his upscale Manhattan store is destroyed in a fire, he's hired by billionaire Amble Dexter to investigate a series of events and document them in his meticulous way. The first event is the death of a young woman in Venice, found hanging from a bridge. As Rector investigates her life, he realizes that the beautiful and talented young woman—and the interrupted path of her life—had great hidden significance: Amble Dexter and his associates are playing with the fabric of life in a way Rector never imagined was possible. Even he, Rector himself, is part of a larger pattern. He must figure out who is doing what, and whether their intentions are for good or ill, before he can decide if he will play his pre-scripted role or try to change the outcome. This is a metaphysical thriller alla Dante’s Equation and Gabriel Knight.
Platforms
Android iOS Linux Mac PCGenres
Adventure Indie Point-and-clickThemes
Thriller
Languages: English and 5 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Polish | |||
| English | |||
| German | |||
| Italian | |||
| Spanish (Spain) | |||
| French |
Media
Critic Reviews
PCMag
By Isaac RouseMoebius: Empire Rising is a solid point-and-click title that delivers a compelling story and fun gameplay, but it's hindered by mediocre execution.
SelectButton
ByMoebius has a solid story and decent characters as you would expect from Jane Jensen. The game missed out on the puzzles however and a solid reason to keep you playing to conclusion.
Twinfinite
By Alex CastroOverall, Moebius: Empire Rising was a disappointment. A game with an interesting plot and curious puzzles was hampered by boring characters and the nuance of guesswork. Ultimately, Moebius failed to deliver on its numerous potential intricacies. It often appeared as though the developers failed to consider many things from the perspective of the player, making it so that many of the game's features, interesting as they could have been, were left fairly flat and uninteresting. Still, if you can make it through much of the tedious gameplay, players are sure to find some interest in a plot that is arguably pretty interesting.
The Escapist
By Andy ChalkI had high hopes for Moebius: Empire Rising, but while it shows early promise it ultimately falls far short of living up to it. I suspect that Jane Jensen has a good story to tell, but this is definitely not the way to go about it.
GameWatcher
By Chris CapelThe story makes no sense and goes nowhere, characters are unappealing and badly written, puzzles are uninspiring and commit at least three Adventure Gaming Sins, and the entire end chapter of the game felt like I was actually being tortured. I'm sure the Gabriel Knight series is good but as far as I'm concerned this is where Jane Jensen's reputation dies. Avoid at all costs.