Tripwire brings Killing Floor to VR.
Platforms
Oculus Rift Oculus VR PC PS4 PSVR Steam VRGenres
Hack and slash/Beat 'em up ShooterThemes
Action Horror
Languages: Spanish (Spain) and 6 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Korean | |||
| Portuguese (Brazil) | |||
| Russian | |||
| German | |||
| Spanish (Spain) | |||
| Chinese (Simplified) | |||
| English |
Media
Critic Reviews
GamePitt
By Kieran HarrisKilling Floor: Incursion is a fantastic showcase of how good PSVR can be. When gunplay is done that smoothly and in such a badass way, it’s an absolute treat and needs to be experienced by all fans of the FPS genre. I can honestly say it’s the most awesome I’ve felt in a VR headset. While there are other games that use VR in more innovative ways, Tripwire Interactive has made a game that truly feels like you’re playing the lead role in an action movie like Hardcore Henry.
Worth Playing
By Cody MedellinIn the end, Killing Floor: Incursion is fine.
Rely On Horror
By Destiny MaddoxKilling Floor: Incursion fills a much-needed niche in VR horror by bringing cooperative play and engaging combat to their VR-native entry in the series.
Gaming Nexus
By Eric HauterKilling Floor Incursion reminded me of the old Mr. Toad's Wild Ride at Disneyworld, in the way that it careened wildly from place to place, oscillating between thick tension and psychotic action, keeping me totally amused and off balance. From some of the best (and well-earned) jump scares I've experienced in a game, to one of the greatest boss fights in recent memory, Killing Floor kept me gasping and laughing for its entire duration. The tension ratchets unbelievably high, and the simple act of peeking around a corner can lead to coronary trauma when you realize that something is standing right behind you. Like any good rollercoaster ride, Killing Floor Incursion delivers the chills and the fun in equal measure, and is well worth the price of admission.
Entertainment Buddha
By Matt HeywoodIncursion does a lot of things right for the VR FPS genre, but the lack of AIM controller support is a big misstep in this otherwise competent VR shooter.