Hop into a muscle car and drive through the American West in a game inspired by 1970s road movies. Enjoy the ride in this narrative-driven racing experience with a comic book aesthetic. Choose your own route across the USA in a game where every run is a personalized, unique experience.
Platforms
PC PS5 Series X|SGenres
Adventure Indie Racing Simulator StrategyThemes
Action
Languages: English and 11 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Portuguese (Portugal) | |||
| Portuguese (Brazil) | |||
| English | |||
| Polish | |||
| German | |||
| Spanish (Spain) | |||
| Japanese | |||
| Korean | |||
| Russian | |||
| Chinese (Simplified) | |||
| French | |||
| Italian |
Media
Critic Reviews
GamingTrend
By Jackson LustbergHeading Out effectively combines the narrative and racing genres, then mixes in rouge-like elements to create something utterly unique. This is a game that thrives on the little details it provides the players, giving them just enough breadcrumbs to make connections on their own to concoct their own theories.
Gaming Age
By Matthew PolleselIf you go into Heading Out expecting a driving game, you’re probably going to be sorely disappointed. It’s something entirely different from that – and, improbably (given the different genres being thrown together), it works incredibly well.
The Games Machine
By Claudio MagistrelliOn the streets of Heading Out, there is some confusion. Serious Sim's game tries to combine racing and storytelling through some micro-management mechanics, but the balance between the parts does not hold for the entire game, and every now and then the narrative path seems inexorably shaped by the availability of resources. Heading Out, however, shows his best to eyes and ears, as the gray roads of North America flow beneath the wheels and the cassette tape in the stereo blasts a perfect travel soundtrack into the speakers.
BaziCenter
By Arash SefidiHeading Out feels like a vast ocean that is only an inch deep, introducing tons of exciting gameplay elements without developing them enough. It's still a decent game and offers a lot of quality when it comes to art design and story telling, but eventually fails to live up to its massive potential.
WayTooManyGames
By Kyle NicolHeading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs.