Fell Seal: Arbiter's Mark (2019)

1C Entertainment, 6 Eyes Studio

Main
37
hours
Main + Extra
52
hours
Platinum
79
hours

Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters. Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content. Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments. A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist! Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection. Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.

About the story

Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed. To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.

Platforms

Linux Mac Switch PC PS4 XONE

Genres

Adventure Indie Role-playing (RPG) Strategy Tactical Turn-based strategy (TBS)

Themes

Fantasy

Languages: English and 8 more

Interface Audio Subtitles
English
French
German
Spanish (Spain)
Russian
Portuguese (Brazil)
Chinese (Simplified)
Japanese
Portuguese (Portugal)

Critic Reviews

GAMEtainment

By Dennis Röger

82

Fell Seal Arbiter's Mark - Missions and Monsters is a tactical RPG like no other. Lots of professions that can be mastered and different skills. The story is quite predictable and the twists and turns are predictable. Also the graphics is not the strength of the game. But what is definitely convincing is the completely customizable difficulty level. Is the level too difficult for you? No problem, a few sliders moved and poof, the fight is already easier. Also the gameplay is fun in itself. The commands of the characters are intuitive and you won't find a nested menu navigation. If you look at the DLC, you can get an enormous extension of the game fun with about 10 Euro. New classes, a guild system that makes sense and tameable monsters. What more do you want? Tactical roleplayers who had their fun with genre representatives á la Final Fantasy Tactics or Disgaea will not be able to avoid a purchase. Even newcomers will be able to dive directly into the game action without having to experience too many frustrating moments thanks to the customizable difficulty level.

07 Jul, 2020
Cubed3

By Renan Fontes

80

In spite of a somewhat spotty presentation, Fell Seal: Arbiter's Mark manages to fill a tactical RPG niche that had been lying dormant for far too long. Beyond just serving as a competent TRPG, however, Fell Seal engages with the genre in increasingly dynamic ways. It borrows a good deal of its concepts from Final Fantasy Tactics, but nothing is just brought over as is. While there are conceptual similarities between the titles, this has more than enough mechanical depth to stand on its own. Strong map design and plenty of customization options make this game a must-have for fans of tactical RPGs.

29 Jan, 2020
Killa Penguin

By Jake Arias

60

It’s easy to feel like every single mid-to-late-game map in Fell Seal: Arbiter’s Mark is soul-crushingly awful, but in reality, only around half of them are. That’s still far too much gameplay that’s held back by busywork, especially since the explosion of status effects that most often bogs down Fell Seal‘s gameplay can cause the bad maps to last 2-4 times longer than the good ones, but there are glimmers of potential that shine through all the way through to the end. It’s just hard to give the game credit for the things it does right when the things it does wrong are so egregious.

30 Dec, 2019
Pixelophobia

By Łukasz Ankudo

76

Fell Seal: Arbiter's Mark is a unique combination of jRPG aesthetics and turn-based combat like no other. It's not enough to recommend to everyone, but anyone who loves either jRPG or tunr-based games will find something for themselves in Fell Seal.

20 Dec, 2019
God is a Geek

By Chris White

80

Fell Seal: Arbiter's Mark is a wonderful throwback to tactical RPGs of old, featuring tons of customisation and strategical options to play around with.

29 Oct, 2019

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