Dead Letter Dept. (2025)
Belief Engine
Dead Letter Dept. is a short horror game mystery experience, where you use your computer keyboard to type in various prompts, and attempt to decipher damaged images as oddities begin to appear.
About the story
After moving to the big city, you got yourself an apartment, and secured a temp data entry job- just to keep you afloat till something better comes along. Your official title is a Data Conversion Operator, but you're really more like a warm body who types up all the junk computers still can't read. Day to day, you go to work & process the images displayed on your terminal, and type up whatever text is in front of you. Whatever can be made out, that is. Letters and lost mail, some mangled and twisted, that have travelled from place to place with nowhere else to go. Sometimes the mail you receive is a little strange. Sometimes, it feels like it's talking to you directly through the screen...
Platforms
Linux PCGenres
Indie SimulatorThemes
Horror
Languages: English
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English |
Media
Critic Reviews
Thumb Culture
By Thumb CultureDEAD LETTER DEPT. truly turns atmosphere into an art form which only enhances the simplicity of the game. Previously, I haven’t picked up a typing games as I was sceptical on how much can be done in them. This has been an amazing introduction to the genre. In fact this game has made me excited to try out other games of the same style to see whether they all live up to this standard! Ultimately, I have to give DEAD LETTER DEPT. the Thumb Culture Platinum Award as it’s up there with some of my favourite horror games.
Game Rant
By Sarah FieldsDEAD LETTER DEPT. puts players in the shoes of a data entry typist, but it quickly becomes apparent that something is very wrong with the gig.
GameLuster
By Jess Clayton-BerryDead Letter Dept. is a unique indie horror game that puts an intense twist on the 'admin simulator' subgenre.
The Punished Backlog
By David SilbertDead Letter Dept. definitely shows some cracks. Visuals can get muddy, some of the lighting choices don't work, and, in more intense moments, it can be very easy to get lost. But in looking past the small hiccups, you can find a simple but evocative game with a lot of variety. While we weren’t always certain what choices determined what endings, we ended our time excited to dive back in. This is a labor of love from someone willing to escape the doldrums of corporate number-punching.