Cradle is a sci-fi first-person-view quest designed for the player to explore the surrounding world. The story is built around the relations of the protagonist and a mechanical girl who by quirk of fate found themselves amidst the desert. The player’s task is to repair the mechanical body of his companion and solve the mystery of the neglected entertainment park located not far from the yurt together.
Platforms
Linux PCGenres
Adventure IndieThemes
Action Science fiction
Languages: English and 7 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Russian | |||
| Ukrainian | |||
| German | |||
| Spanish (Spain) | |||
| Turkish | |||
| French | |||
| Polish |
Media
Critic Reviews
Giant Bomb
By Austin WalkerUneven pacing and a handful of poor design decisions can't bring down Cradle's unique, sci-fi mystery.
Kill Screen
By Matt MarginiCradle begins with amnesia and in its very form enacts recollection. It doesn't actually matter who you are. You're here to remember the fundamentals: you can see, you can learn, you can walk, you can breathe. It's too bad that half the game—the half that tries so hard to be a game—makes you wish you could double jump with some rocket implants.
DarkZero
By Thomas McDermottI enjoyed my time with Cradle, but I dare say many will not. Its detailed, although imprecise storytelling gives many of its suitors reasons to dislike it, to not understand it, and at worst give up on it. Regardless, I believe there is something quite special at work here. The developers have built a fascinating world filled with possibilities, and for that they should be applauded. However, there is no getting away from the fact they could have done a better job presenting players its unique offerings. Simply put, sometimes it can be a little bit too vague for its own good.