Book of Travels (2021)
Might and Delight
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
About the story
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told. But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
Platforms
Linux Mac PCGenres
Adventure Indie Role-playing (RPG)Themes
Action Fantasy Open world
Languages: English
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English |
Media
Critic Reviews
Impulsegamer
By Chris WheatleyIn summary, I really wanted to like Book of Travels – it has a lovely atmosphere, a well-thought-out mythology and a genuinely original style. You certainly get the feel that the developers have a sincere love for the world they have created. Unfortunately, it all felt a little empty. My character did plenty of walking without stumbling across anything of real interest. Most frustratingly, it's hard to see how the character creation process alters a player's experience of the game in any meaningful way.
Bazimag
By Sina GolabzadeThe Book of Travels’ early access offers a great foundation for something that can really be a new blueprint for video games developers to design a multi-player experience without any of the expected toxicity or the frustrating grind.