AereA is a music themed Action RPG in which you play as one of Great Maestro Guido’s disciples and explore Aezir; a floating island that was broken into pieces. Your mission is to find and return the nine primordial instruments to restore balance and peace to the world. You have to find your way through all parts of the scattered islands; complete quests, solve puzzles, defeat bosses and discover the truth behind the islands. Will you be able to return the nine primordial instruments? Play as Wolff the Harp-Archer, Jacques the Cello-Knight, Jules the Lute-Mage, Claude the Trumpet-Gunner, or team up with your friends in local co-op. Collect Music Sheets to learn new skills and customize your weapons to your play style.
Platforms
Linux Mac Switch PC PS4 PS5 XONE Series X|SGenres
Adventure Indie Music Role-playing (RPG)Themes
Action Kids
Languages: English and 14 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| French | |||
| Italian | |||
| Spanish (Spain) | |||
| German | |||
| Arabic | |||
| Dutch | |||
| Japanese | |||
| Polish | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Chinese (Simplified) | |||
| Turkish | |||
| Chinese (Traditional) | |||
| Korean |
Media
Critic Reviews
The Outerhaven Productions
By Veronica CiottiAereA takes the original concept of a musically themed RPG but doesn't do much with it. The combat is too easy, and exploring different regions is unexciting. While there are a few pieces that stand out, none of them make up for an overall dull experience. What could have been a unique game is, unfortunately, a boring one.
GameGrin
By Nathan LakritzAereA's priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.
Spaziogames
By Marco CellettiAerea is too simple and ripetitive to be considered a good game. There aren't changes of the rhythm of the gameplay and game has no own identity.
ZTGD
By John WhitehouseAlthough having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won't bring this game to life.
Hey Poor Player
By Jay PetrequinMaybe a bit closer to home, it’s the game equivalent of getting one of those acoustic guitars that’s all plastic on the back. It’s serviceable for giving your hands something to do, but try to take that thing on a gig and you’re just going to get laughed at.