Strafe is a singleplayer 3D action experience where the player can pick up a gun and shoot hordes of things in the face. The developers have created technology that changes the levels every time you play for endless replayability. There are billions of experiences to be had with crazy secrets to find! We give you the levels, you paint them red.
About the story
It’s your yearly scrapping mission, but this year is different. Your humble scout ship has been recruited to join the massive spacecraft ICARUS. They plan to head to far edge of the galaxy, to a remote sector where other scrappers have not yet dared to venture. The rewards could be unimaginable. But so are the risks. It may be unexplored space, but it’s a gamble you know you must take. You lost. You return from a run empty handed, but worse, ICARUS is no where to be found. You check your coordinates. You try the coms. No answer from your comrades on ICARUS. Yet their teleporter appears in-range and responsive. So you grab a gun “just in case” and teleport onto ICARUS. What could go wrong?
Platforms
Linux Mac PC PS4Genres
Arcade Indie ShooterThemes
Action Science fiction
Languages: English and 5 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| French | |||
| German | |||
| Spanish (Spain) | |||
| Russian | |||
| Portuguese (Brazil) |
Media
Critic Reviews
PC Aficionado
By PC AficionadoStrafe strives for old school difficulty and scores a little too well. Level design is not varied enough to endure the countless run-throughs required to proceed. Tight corridors, coupled with unfair monster spawns make your deaths feel cheap. The core gunplay is just not meaty enough to carry the game.
Gameplanet
By Leo Rae-BrownStrafe isn't bad, but there are many better ways to satiate your nostalgia for '90s FPS titles.
SomHráč.sk
By Ľubomír SamotnýThis throwback to 1996 isn't what we hoped for. The underdeveloped roguelike aspects and lack of variability can't be salvaged even by the awesome soundtrack. In short bursts, it can be enjoyable, but continuous playtime will suffer from massive repetition.
GameMAG
By xtrStrafe tries to be a fun game in which player should laugh after sudden death and start again. But stupid AI, bland weapons and unbalancing system of random generated levels reducing the great idea to 30 minutes try out. So if you want to feel the crazy 90s again and refresh the feelings from old school shooters - just play the original Doom or Quake - they still better than newcomers like Strafe.
Geek Culture Podcast
By Josh GaribaySTRAFE will certainly attract a very specific crowd, likely one filled with gluttons for punishment. The core game provides a solid offering, but nostalgia and gory gunplay need a bit more to make this game rise above the monotony and frustration that settle in over time.