Nidhogg (2014)

Messhof

Main
1
hours
Main + Extra
2
hours
Platinum
6
hours

Nidhogg is the award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. This is the ultimate two-player showdown of fast-paced fencing and melee attacks. Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way. Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps.

Platforms

Mac PC PS4 Vita

Genres

Arcade Fighting Indie Sport

Themes

Action

Languages: English

Interface Audio Subtitles
English

Media

Critic Reviews

NoobFeed

By Jessica Wells
70

Nidhogg 2 most certainly builds upon the charm that was found in its prequel, however, due to the game's simplicity and unending repetition this charm gets lost in as little as a half-hour.

18 Aug, 2017 Read full review

Gamestyle

By Andrew Revell
0

When a perfectly crafted game like this does come along, regardless of the era or art style, just enjoy it. It's a truly magnificent creation.

27 Nov, 2014 Read full review

Video Chums

By A.J. Maciejewski
66

Nidhogg features some of the most unique and well executed multiplayer mechanics yet its shortage of content leaves a lot to be desired.

19 Oct, 2014 Read full review

GameGrin

By Matt Girdler
80

You might want to stay away if you plan to play alone, but with its extremely responsive controls, lightning-fast pace, and easy-to-learn combat, Nidhogg is one of the most enjoyable and competitive local multiplayer games on the market.

06 Mar, 2014 Read full review

The Digital Fix

By Luciano Howard
90

So what we have here is a future-classic, old-school indie title for individuals and like-minded folk alike. The visuals are retro but work, the soundtrack by Daedelus is dynamic and ever-changing in tune with the onscreen action. The code is so precise the fighting is always balanced and true to your inputs - whether that is a disarm, throw of your knife and preference for fisticuffs, or a straight thrust to the chest (with a little wiggle up and down for that achievement) - that the result is always joy, whether you win or lose. Some might question the idea of paying for a game that's been available free in one form or another for a few years. The riposte to that is that the game is worth it. The developer deserves to be rewarded and this is the best version of the game you could ask for - tournament mode on the living room TV with joypads is, well, quite exquisite.

16 Feb, 2014 Read full review

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