A new RPG from veteran studio Aquaplus, commemorating 20 years of the multi-media Utawarerumono series. This is the story of a man who will be sung about in legends.
About the story
Ennakamuy, a vassal state of Yamato located in the outlands is home to a young man who lives with his mother and little sister. One day, while this man is investigating a minor matter at the behest of the Owlo (Emperor), he encounters a mysterious girl. She tells him something unbelievable - that his father, thought to be dead, is actually still very much alive. In search of the truth, he decides to leave his village and head for Arva Shulan, a mysterious country that does not exist on any maps. He surpasses one obstacle after another to retrace his father's footsteps. Along the way, he meets up with like-minded companions, going through hardships, happiness, setbacks, and painful separations together. As fate would have it, the man finds himself being slowly swept into the middle of a critical turning point in history. This is the story of a man who later becomes "Utawarerumono" - those who are lauded.
Platforms
PC PS4 PS5Genres
Role-playing (RPG)Themes
Drama Fantasy
Languages: English and 2 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Chinese (Traditional) | |||
| Japanese |
Media
Critic Reviews
Reno Gazette-Journal
By Jason HidalgoMonochrome Mobius: Rights and Wrongs Forgotten is a tale of two games. The storytelling remains a strong point and is what keeps you playing. The combat, however, is a bit vanilla and the exploration drags the overall experience down. Fans of the series will still want to play it for the story, characters and world building. Newcomers, however, might feel differently.
COGconnected
By Stephan AdamusMonochrome Mobius: Rights and Wrongs Forgotten is a below-average JRPG in almost every category. But, it has a fantastic Grandia-inspired action ring combat system that fans of turn-based JRPGs should experience. The story is good, despite its poor presentation. I would recommend Monochrome Mobius to fans of turn-based JRPGs, who are starved for more games in the genre. But there are a lot of excellent JRPGs getting released right now, and the combat won’t be enough for casual fans to prioritize it over other genre offerings.
TheSixthAxis
By Miguel MoranMonochrome Mobius: Rights and Wrongs is full of interesting nuggets of narrative revelations for fans of the long-running Utawarerumono visual novel series, but its pacing problems and lacking quality make it much less suitable for newcomers than it should be.
Digitally Downloaded
By Matt SainsburyThe expanded Utawarerumono franchise might never elevate beyond the most niche of niche properties, but it is a wonderful, positive contribution to video games, and Monochrome Mobius continues translates this from a blend of visual novel and tactics to a traditional JRPG with complete success. This is a beautiful, heartfelt and sweet little game that, at around 30-40 hours, doesn’t outstay its welcome. It also reminds you that sometimes a determination to tell a good story really is better than AAA-blockbuster production excesses and flashy and overly complex gameplay gimmicks alike.
Everyeye.it
By Antonello "Kirito" BelloMonochrome Mobius: Rights and Wrongs Forgotten is a partially successful experiment, as Aquaplus' inexperience in the JRPG and the tight budget have influenced almost all aspects of the product, starting with the obsolete graphics sector and a combat system not entirely in focus.