Leaving Lyndow (2017)

Eastshade Studios

Main
1
hours
Main + Extra
1
hours
Platinum
1
hours

Leaving Lyndow is a short, first-person exploration adventure game, set in the Eastshade universe. It's Clara's last day on the island where she grew up. With high honors, she's graduated and fulfilled her childhood dream of joining the Guild of Maritime Exploration. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from. *dangerous journey not included*

Platforms

Mac PC PS4

Genres

Adventure Indie

Languages: English and 8 more

Interface Audio Subtitles
English
Portuguese (Brazil)
Spanish (Spain)
French
German
Russian
Chinese (Simplified)
Italian
Portuguese (Portugal)

Media

Critic Reviews

PS4Blog.net

By EdEN
70

If you're a fan of walking simulators, then Leaving Lyndow is a short game in which you'll experience a bittersweet moment in Clara's life. It can be completed in less than two hours at most, so do keep that in mind if you're considering getting it.

13 Oct, 2017 Read full review

PS3Blog.net

By Tracey
70

Leaving Lyndow is a good first effort from the team at Eastshade Studios. I had fun with this short adventure, and I look forward to seeing what they do with their next project thanks to everything they've learned with the development of Leaving Lyndow. If you're a fan of walking simulators and are looking for a short but solid one to play, this one should be good to scratch that it itch.

29 Aug, 2017 Read full review

ThisGenGaming

By Justin Oneil
50

To me it really does seem like a paid demo and I think you can find better things to play for 30 minutes of your time than this.

08 Aug, 2017 Read full review

WellPlayed

By Kieron Verbrugge
40

Less a game and more of a teaser, Leaving Lyndow ends up making a terrible impression

01 Aug, 2017 Read full review

Push Square

By Brandon Marlow
40

Leaving Lyndow has some promising aspects, but overall it's a frustrating experience. The puzzle sections are poorly thought out and mostly implemented to impede the player's progress and extend the running time for a little while longer, while the technical hiccups shatter your story immersion.

31 Jul, 2017 Read full review

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