"An escape-the-room adventure game that can only be experienced in VR, Last Labyrinth was created specifically for the VR age. Players must work to escape a mansion full of hidden dangers with a mysterious girl that appears before them. Development of Last Labyrinth is being spearheaded by Hiromichi Takahashi, director and producer of the acclaimed Doko Demo Issyo (PlayStation 1999) series and co-creator of Toro (the Sony Cat). Working alongside Mr. Takahashi is a diverse team, many of whom are industry veterans with resumes featuring titles that are household names around the world. Debuting at TOKYO GAME SHOW 2016, the Last Labyrinth preview demo created a lot of buzz, with a long line of attendees waiting to play. Media outlets from around Japan and abroad covered the announcement of the game, and 4Gamer.net nominated Last Labyrinth for the Tokyo Game Show 2016 Media Award in the Indie category. The interest continued to grow at Laval Virtual 2017, where Last Labyrinth received the Best VR/AR Contents award. Last Labyrinth will make its return to the TGS VR/AR Area at Tokyo Game Show 2018 with a special demo version. And, in Spring of 2019, the full version of Last Labyrinth will receive a multi-platform, worldwide release."
About the story
"What the...?! Your eyes begin to adjust to the darkness, and you find yourself in a room you’ve never seen before. You go to stand, but are barely able to move. You look down to find that your arms and legs are strapped to a wheelchair. As the panic begins to set in, you catch a glimpse of a figure out of the corner of your eye. !? A young girl, standing in the darkness, stares at you with cold eyes…"
Platforms
Meta Quest 2 Oculus Quest Oculus Rift Oculus VR PSVR PSVR2 Steam VR Windows Mixed RealityGenres
Adventure Indie PuzzleThemes
Action Horror Mystery
Languages: English and 12 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| Italian | |||
| French | |||
| Japanese | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Spanish (Spain) | |||
| Dutch | |||
| German | |||
| Korean | |||
| Danish |
Media
Critic Reviews
Duuro Magazine
By Krist DuroLast Labyrinth is without a doubt one of the most distinctive, unforgettable, and dare I say important VR titles released in recent years that will stick with players long after they've escaped its imposing facility
Twisted Voxel
By Ali HaiderLast Labyrinth struggles to deliver an engaging VR escape room experience, marred by sluggish gameplay mechanics, repetitive level design, and inconsistent puzzle quality. Though the game's mysterious premise and multiple endings hold promise, the novelty of its VR features quickly fades. Overpriced and lacking replay value, Last Labyrinth falls short of providing the immersive experience players might hope for.
NaviGames
By Alejandro Morillas TellezLast Labyrinth is a title with a strong authorial component, which takes very risky design decisions throughout its development, reaping equal successes and defeats.
Push Square
By Simon FitzgeraldLast Labyrinth fails to provide an enjoyable VR experience. Unless you are a sadist who takes pleasure in witnessing a little girl get brutally murdered, we'd suggest you give this one a miss.
Everyeye.it
By Antonello "Kirito" BelloThe entrance ticket absolutely out of the market, set at a good 45 euros, could however discourage any curious: we therefore recommend the purchase mainly to the most hardcore fans of the genre and to all those looking for a production as complex as it is distressing.