How far would you go to save your best friend?For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
About the story
Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy! However, there is no choice, but doing as the alien asks... You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.
Platforms
Mac PCGenres
Adventure Indie Point-and-click Puzzle
Languages: English and 7 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Polish | |||
| Russian | |||
| French | |||
| Italian | |||
| Czech | |||
| German | |||
| English | |||
| Spanish (Spain) |
Media
Critic Reviews
GameWatcher
By Nick Horth 2This is not a lengthy title. All in, you're looking at around an hour and a half of game here, which is admittedly not much, even for a budget title. That said, for a meagre price you'll get a charming little world to explore, a cute story set in a dream-like cartoon episode that kids will enjoy and fans of hand-drawn animations will appreciate. Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.
NoobFeed
By Jonathan CoutiñoIf you are into Tim Burton-esque animation and point-and-click games, and have an hour or so to kill, then you might find good companion in Gomo; if you don’t, look for another game.
God is a Geek
By Robin ParkerGomo does have some real charm in its simple yet appealing visuals and its strange sense of humour, but it is seriously lacking in the gameplay department. It is far too short and even the most inexperienced point and click gamers won't take more than a couple of hours to complete the game. After that there is nothing to really come back to, and neither the puzzles nor the plot are interesting enough to warrant a second play-through. You can see Gomo's indie roots clearly, and maybe it would have found its place better in its original flash-based format.
GameGrin
By Joe PringA great looking game with an excellent soundtrack, hampered by basic gameplay and a very short duration. Genre fans may enjoy it, but there's nothing particularly exceptional about Gomo.